# Gary Sylvester > Design @ Whatnot. Location: Lodi, California, United States Profile: https://flows.cv/garysylvester I am a California-based multidisciplinary Product Designer currently working at Whatnot. I am heavily craft-oriented in my approach to the problem-solving process and delivering evidence-based and outcome-driven products. I can thrive at all stages of this process, from identifying and validating a user problem to strategizing the business need and building a high-fidelity prototype. I balance my professional work with personal pursuits in the culinary arts, fishing, motorcycles, and film photography. Whether it’s a loaf of sourdough or a unique design problem, I’m one to respect the fundamentals but get wide-eyed at the prospect of the new and beautiful - as a result; I am in permanent beta. In my toolkit: Figma, Cinema4D, Unity, ProtoPie, FramerX, Miro, Visual Studio Code, Photoshop, Illustrator, After Effects, Premiere Pro, Lightroom. Acquired skillsets: Product Design, prototyping,UX, UI, IA, Front End Development, HTML, CSS, Javascript, React, Markdown, Web Usability & Accessibility, Communication Design, Video Editing & Motion Graphics, Marketing & Advertising, Branding & Identity, Book Design & Self Publishing. ## Work Experience ### Senior Product Designer @ Whatnot Jan 2022 – Present | Remote Whatnot is a community marketplace where you can buy, sell, go live and geek out with collectors and other like-minded people. ### Senior Product Designer @ Meta Jan 2021 – Jan 2022 | Menlo Park, California, United States ### Sr Experience Designer @ Electronic Arts (EA) Jan 2016 – Jan 2021 | Redwood City, California As Senior Experience Designer, I am responsible for designing websites, mobile applications, and in-game experiences that help players buy and subscribe to game content. I contribute to the near and long-term vision for features and web experiences within the entire scope of ea.com. - Work with a broader team of stakeholders to create conceptual ideas and turn them into usable and valuable products that meet core business objectives. - Clearly and enthusiastically communicate design concepts and rationale to key stakeholders Work closely with Product Managers, Engineers, Brands, Researchers, Marketing, Legal, and other designers. - Lead the creation of personas, user journey maps, IA models, wireframes, prototypes, and visual design - Leverage research data, design principles, customer empathy, and other objective information to support design decisions. - Ship complex web applications focused on e-commerce and content publishing. ### Creative Director @ Eagle Energy Jan 2014 – Jan 2017 | Vancouver, British Columbia, Canada ### UX / Graphic Designer @ Noise Digital Jan 2012 – Jan 2015 | Vancouver, Canada Area As a designer on the Creative team at Noise Digital I take part in the development and execution of creative concepts for marketing, web and mobile solutions. I translate and extend concepts into effective visual designs for interactive marketing, online campaigns, web and motion-based projects. Under the direction of a creative lead, I will typically work on two to three projects at a time and will be involved in all phases of creative development. ### Freelance Designer @ MediaPlanet Jan 2012 – Jan 2012 | Vancouver Organizing, laying out editorial / photo content, and designing graphic elements for various Mediaplanet newspaper publications. ## Education ### Digital Design in UX/IA Design, Graphic Design, Motion Graphics Vancouver Film School ### Foundation Visual Art & Design in Film, Digital Design, Photography Vancouver Film School ### Business University Of Calgary ## Contact & Social - LinkedIn: https://linkedin.com/in/garywsylvester - Portfolio: https://www.garysylvester.co --- Source: https://flows.cv/garysylvester JSON Resume: https://flows.cv/garysylvester/resume.json Last updated: 2026-04-13