# Gustavo Nunes > Software Engineer @ Meta Location: New York, New York, United States Profile: https://flows.cv/gustavo I've always wanted to make the world a better place. When thinking about how to do it, it was clear to me that I wanted to help people to achieve more, to be happy and excited about their future. I've been dedicating my time since high school improving my problem solving skills through competitive programming, studying and teaching programming, algorithms and data structures to teenagers, as a way to use my knowledge to add value into their lives. I think technology is the way to make real impact, solving problems of a large amount of people in a powerful and scalable way. This potential to scale pushes me towards the tech world, making me more passionate about it everyday. I love technology, I love programming, and I love connecting with people that want to make the world a better place as much as I do. ## Work Experience ### Software Engineer @ Meta Jan 2022 – Present | London, England, United Kingdom - Working on Spark AR Players team, which is responsible for the apps that creators use on mobile and head mounted devices to test their AR effects (IG filters, AR/VR elements for quest 2, etc) - Tech stack: C++, Swift, Android, Java, Kotlin ### Software Engineer Intern @ Meta Jan 2021 – Jan 2021 | Boston, Massachusetts, United States Worked on the development of new features for a geo-spatial index. Developed scripts in PHP and in Python to create demos to introduce the new features (written in C++) to other teams and products inside the company ### Playables Engineer Intern @ Wildlife Studios Jan 2020 – Jan 2020 | São Paulo, Brazil Worked on the development of about 30 playable ads, having full ownership of each project, being responsible for every aspect of software modeling and implementation. Developed 3D playable ads heavily using geometry and math. The playables were developed in Vanilla Javascript ES6, utilizing an internal WebGl framework. Worked on the development of a localization tool that has enabled all the playables to be translated to more than 8 languages. Worked alongside team mates on the development of a 3D physics engine, being responsible to write the collision system among spheres, cyllinders and bounding boxes. ### Software Engineer Intern @ Google Jan 2019 – Jan 2020 | Belo Horizonte Area, Brazil Developed a new end-to-end feature for the timeline of soccer matches on Google Search Sports tab. The feature will soon be available for every google user around the world. Worked with Internationalization to make the project available for every language supported by the Google Search Sports tab, always interacting with UX writers and UX designers to deliver a better experience to the user. Learnt a lot about how to deal with big systems and how to write readable, reusable and clean code, heavily using Java, Protocol Buffers and HTML/CSS. ### Intern @ Algar Telecom Jan 2017 – Jan 2019 | Uberlândia Area, Brazil Studied and prepared for ACM-ICPC in a self-learning environment, studying in depth topics as Data Structures, Algorithms, Math, Geometry and Problem Solving in general. Organized and taught several free competitive programming courses for high school students, personally helping colleagues and students to achieve their greatest potential, being a coach of two medalists in Brazilian Olympiad in Informatics in 2017 and 2018. ## Education ### Bachelor of Science - BS in Computer Science Universidade Federal de Uberlândia - UFU Jan 2016 – Jan 2021 ## Contact & Social - LinkedIn: https://linkedin.com/in/gustavonuneso --- Source: https://flows.cv/gustavo JSON Resume: https://flows.cv/gustavo/resume.json Last updated: 2026-03-22