# Hao Ni > Full-Stack Software Engineer at CVector Energy Location: Cambridge, Massachusetts, United States Profile: https://flows.cv/haoni ## Work Experience ### Full-Stack Software Engineer @ CVector Energy Jan 2025 – Present ### Software Engineer Intern @ CVector Energy Jan 2025 – Jan 2025 Developing front-end features for customer-facing tools using TypeScript and React. Designing and developing a small game demonstrating the company's problem statement and the value of our solution. ### Software Engineer Intern @ Electric Hydrogen Jan 2024 – Jan 2024 | Natick, Massachusetts, United States Developed front-end and back-end features for internal and external-facing tools using JavaScript, React, and TypeScript. Created a new interactive module for the homepage of a customer-facing website using ThreeJS and React Three Fiber that gives the user an overview of the purchased plant. Added and refined UI features for internal engineers to improve their workflow and efficiency. ### Game Designer and Software Developer @ MIT Game Lab Jan 2022 – Jan 2023 | Boston, Massachusetts, United States Produced paper and digital game prototypes for a web-based Participatory Simulation game, focusing on information flow and trust. Developed a final digital prototype that explored nuanced player interaction mechanics that served as the foundation for future development. ### Software Developer @ MIT Game Lab Jan 2021 – Jan 2022 | Boston, Massachusetts, United States Navigated a large existing code base to add and refactor the existing code. Worked on both front-end UI features and back-end database management to design and implement new game mechanics and polish UI elements using JavaScript, React, HTML, CSS, and Firebase ### Undergraduate Researcher @ Massachusetts Institute of Technology Jan 2021 – Jan 2021 | Boston, Massachusetts, United States • Planned and designed an educational game for a class at MIT from scratch to supplement the class’s curriculum • Developed and implemented game features using the Unity game engine and C# • Collaborated with artists who provided art and sound effect to the game to produce the desired game aesthetics and implementation • Planned and conducted play tests to ensure the game satisfy the desired educational purposes and analyzed results for future rounds of design and implementation ## Education ### Master of Engineering - MEng in Electrical Engineering and Computer Science Massachusetts Institute of Technology ### Bachelor's degree in Electrical Engineering and Computer Science Massachusetts Institute of Technology ### The High School for Math, Science and Engineering ## Contact & Social - LinkedIn: https://linkedin.com/in/hao-ni-a62473231 --- Source: https://flows.cv/haoni JSON Resume: https://flows.cv/haoni/resume.json Last updated: 2026-03-28