# Hassan Ben Uriostegui  > Principal Engineer | EB1A USC | 10+yrs Innovating in Silicon Valley | Passionate about the intersection of AI and Humanity Location: United States, United States Profile: https://flows.cv/hassanbenuriostegui With over 10 years of experience innovating and leading in the mobile industry, I am a Software Architect with a passion for creating immersive and cutting-edge applications and teams empowered by AI and other high-end languages and frameworks like SwiftUI, Python and everything iOS, VFX/ CG flavored! Chat with my AI: https://chatgpt.com/g/g-encZOxBLw-uriosteguigpt As the iOS Architect at Spree3D, I spearheaded the development and launch of the MyDubble app, a groundbreaking fashion platform that allows users to create hyperreal avatars and try on virtual apparel from various brands. I led a dynamic team in designing and implementing a modular, responsive, and declarative codebase, enriched by strategic Swift Packages and robust CI/CD pipelines. I also fostered a culture of collaboration and continuous learning, sharing my expertise in AI, Python, CGI, and VFX with my colleagues and partners. Prior to Spree3D, I successfully directed, collaborated and exited three startups as Director, Indie, and CTO, showcasing my entrepreneurial and leadership skills. I also contributed to multiple innovative mobile projects, such as Ultrakam Remote, a revolutionary video technology that earned recognition at WWDC 2014, and Community, a text marketing platform backed by Madonna and Ashton Kutcher. My mission is to leverage my extensive experience and skills in iOS development, architecture, and product design to create engaging, impactful, and delightful mobile experiences that solve real-world problems and delight users. I am always eager to learn new technologies, collaborate with talented teams, and explore new challenges and opportunities in the mobile industry. ## Work Experience ### Principal Engineer @ Jabali Jan 2025 – Present | San Francisco Bay Area Principal Engineer at JabaliAI, architecting AI-driven systems that convert text prompts into playable mobile games. Also Lead Product Designer for SimZApp.com, shaping end-to-end user experience across web and mobile. ### Principal Engineer @ Waken AI Jan 2023 – Present | Los Angeles, California, United States Architected a scalable, microservices backend in Python and Flask with asynchronous Celery-based processes for Btwin AI Friends, an advanced AI platform creating cognitive profiles for conversational simulations. Integrated systems with OpenAI, Gemini, and Claude for an emotionally responsive AI, enhancing user interaction in chat applications with highly accurate and compelling user profiles. ### Senior iOS Architect @ SpreeAI Jan 2020 – Jan 2023 | Nevada, United States As the iOS Architect at Spree3D (now SpreeAI), I led a dynamic team in conceptualizing, developing, and successfully launching the MyDubble app—a cutting-edge, MVVM, modular, and highly responsive codebase in SwiftUI and Combine, enriched by potent SDKs such as AV Foundation, ARKit, Metal, and SceneKit, as well as strategic Swift Packages including Moya(API), Revolver(Dependency Injection), Mixpanel, and many others. Our architectural philosophy emphasized declarative and composable design (based in SPM libraries) within a three-layer hierarchy, reinforced by robust CI/CD pipelines orchestrated through GitHub Actions, Fastlane, and CircleCI. We cultivated a culture of collaboration and continuous learning, fostering knowledge sharing through a structured Slack Channel. Additionally, I played a crucial role as a liaison between the business and development teams, ensuring the alignment of user stories and business requirements with operational instances, thus enabling effective functional requirement proposals for our iOS and Android teams. ### Senior iOS Developer @ Community.com Jan 2019 – Jan 2020 | Santa Monica, California, United States As an iOS developer at Community, I collaborated with a talented team to create an innovative text marketing platform, fostering direct connections between influencers and their fans (backed by Madonna and Ashton Kutcher). We transitioned from React Native to a high-performance native version, pioneering SwiftUI, Combine, and the MVVM/ Reactive programming paradigm. In partnership with leadership, we established contribution guidelines, implemented Document and Test Driven Development, and seamlessly integrated with our CI/CD pipeline via Fastlane, all of which accelerated our development pace, fueled innovation, and strengthened team cohesion. ### Lead Mobile Developer @ InVision Jan 2018 – Jan 2019 | New York, United States During my tenure at inVision, I had the privilege of being part of the world's largest fully remote organization, boasting approximately 800 employees spanning the globe. This experience enabled me to immerse myself in the intricacies of cultivating and advancing a remote-first culture. In my day-to-day responsibilities, I made substantial contributions to mobile projects within both the Studio and Freehand product lines, navigating a multifaceted, mature codebase of over five years, written in hierarchical Objective-C, and maintained by a team of over 20 contributors. This task required a keen aptitude for business analysis, as I methodically dissected code to reverse engineer errors and behaviors, allowing me to make informed estimations and provide valuable support for the development of new features. Furthermore, I undertook the challenge of mastering custom WebKit integrations that seamlessly interfaced with native components built in UIKit, adhering to the well-established Model-View-Controller (MVC) pattern. This not only showcased my technical prowess but also exemplified my ability to harmonize diverse technologies into a cohesive and efficient product ecosystem. ### CTO @ FlyrTV (acquired by POND5) @ Pond5 Jan 2014 – Jan 2018 As CTO and Co-founder of FlyrTV from 2014 to 2018, I played a crucial role in securing over $6 million in funding and assembling a talented team of 30 professionals. Together, we successfully developed and launched a diverse library of over 10,000 high-definition video templates that delighted thousands of satisfied customers. In recognition of our achievements, FlyrTV was acquired by POND5 (backed by Accel/Google) in 2018. Demonstrating our strong industry presence, FlyrTV became the first company to gain exclusive access to Snapchat's content sharing API upon its release, further solidifying our position as a leader in the digital content creation space. ### iOS Architect/ Indie Founder. 2013 -2014 @ Ultrakam Jan 2013 – Jan 2014 As the iOS Architect and Indie Founder of Ultrakam, I led the development of the first-ever mobile application that allowed users to record at film resolution (2k) on any mobile device. I achieved this by creating custom recording configurations that surpassed Apple's implementation, enabling users to capture high-quality video footage directly from their mobile devices. My innovative approach to mobile video recording was recognized at WWDC 2014, where Ultrakam's live preview feature was highlighted as an example of outstanding design. Through my work at Ultrakam, I demonstrated my expertise in iOS development and my ability to push the boundaries of what is possible with mobile technology. ### iOS Engineer @ Viddy, Inc. Jan 2012 – Jan 2013 During my tenure as an iOS Architect at Viddy from 2012 to 2013, I architected a cutting-edge VFX rendering engine for both iOS and Android platforms, pushing the envelope in mobile video editing. My dedication to innovation led to the development of intricate video editing features that propelled Viddy's video editor to the forefront when Instagram was solely focused on photo-sharing. As a result of my technical contributions, the platform achieved peak engagement with a user base exceeding 40 million, demonstrating the transformative power of advanced video editing solutions in the digital realm. ## Education ### 3D Computer Graphics Generalist in CGI Animation Eunoia Animation School ## Contact & Social - LinkedIn: https://linkedin.com/in/bensabbah - Portfolio: https://hassanuriostegui.com --- Source: https://flows.cv/hassanbenuriostegui JSON Resume: https://flows.cv/hassanbenuriostegui/resume.json Last updated: 2026-04-12