Software Engineer at Pixar Animation Studios
2025 — Now
Emeryville, California, United States
• Software R&D, Applications - Animation
2024 — 2024
Greater Seattle Area
• Hidden Grove - Graphics performance testing, analysis, and optimization
2023 — 2023
San Francisco Bay Area
• Virtual Production/StageCraft Development Team - UI/UX and Rendering
Los Angeles Metropolitan Area
• Identified AI bugs in state machine-based system and resolved unintended behaviors
• Developed pathing system based on bezier curves to allow designers to smoothly guide NPC movement
2021 — 2023
• Built prototype for interactable campus to visualize data of various types for both public and internal use
• Created scripts to automate configuration file generation for classroom technology
• Automated Crestron device maintenance through PowerShell scripts and Crestron EDK
• Added features to classroom touch panels used to control devices remotely in ReactJS
University of Southern California