# Hyungjin Shin > Senior Software Engineer at Riot Games Location: Los Angeles, California, United States Profile: https://flows.cv/hyungjin Experienced Software Engineer with a demonstrated history of working in the computer software industry. Skilled in C++, Java, JavaScript, C#, and Unity3D. Strong engineering professional with a Bachelor of Science - BS focused in Computer Science (Games) from University of Southern California. ## Work Experience ### Senior Software Engineer @ Riot Games Jan 2022 – Present | Los Angeles Metropolitan Area ### Software Engineer @ Riot Games Jan 2021 – Jan 2022 | United States ### Associate Software Engineer @ Riot Games Jan 2020 – Jan 2021 | Los Angeles, California, United States ### Lead Software Engineer @ PORTALSxr Jan 2019 – Jan 2020 | Los Angeles Metropolitan Area Headed the development team building an innovative AR platform using persistent spaces and navigation. ### Software Engineer @ PORTALSxr Jan 2019 – Jan 2019 | Greater Los Angeles Area Core software engineer working on standalone AR apps using Unity3D and AR frameworks. ### Software Engineer I @ Vertafore Jan 2018 – Jan 2019 | Greater Denver Area - Fullstack engineer - Developed RESTful web services using Javascript/React/Redux for the front end client and Java/Spring Framework for the backend. - Wrote unit tests using Jest and JUnit for front end and back end respectively. - Adhered to Agile methodology. ### Junior Game Programmer @ Steel Wool Studios Jan 2016 – Jan 2018 - Core gameplay programmer using Unity3D and C#. - Wrote extensive Unity editor tools to improve the workflow for all disciplines. - Contributed to critical asset pipeline and workflow patterns. - Two shipped VR games. ## Education ### Bachelor of Science - BS in Computer Science (Games) University of Southern California Jan 2012 – Jan 2016 ## Contact & Social - LinkedIn: https://linkedin.com/in/hyungjin-shin-481607170 --- Source: https://flows.cv/hyungjin JSON Resume: https://flows.cv/hyungjin/resume.json Last updated: 2026-03-22