# Ian Kemp > Product Design + UX Motion Design Location: San Francisco, California, United States Profile: https://flows.cv/iankemp I have a strong desire to continuously push creative boundaries and maintain high standards through various design disciplines & technology. I strive to find what produces a wow factor with customers and internal stake holders through rapid prototyping and emotional design. I'm always open to possibilities and there are always more ways to solve problems through simplicity. No matter the discipline, non-stop learning and experimenting is what keeps me inspired time and time again. Core interests & what drives me • Spatial Design & Immersive Experiences • AR/MR/VR • Projection Mapping • Content Forward Interfaces • Cinematic UX • Ambiguous problem solving • Emerging Technology • Wearables • Generative Art / Processing • Childlike curiousity • Bold design decisions. • Prototyping • UX Motion / Motion Graphics • Human centered design philosophy • Doing what hasn't been done before. • Spline & Rive ## Work Experience ### Senior Product Designer @ Meta Jan 2025 – Present Reality Labs x Horizon ### Staff Product Designer @ TikTok Jan 2022 – Jan 2024 | San Francisco, California, United States • Founding designer of Tiktok's standalone Symphony Assistant, the Gen AI product to support video creation, brainstorm ideas, understand best practices, uncover trends and find inspiration. • Spearheaded TikTok’s monetization strategy to scale advertising capabilities for creators and businesses across e-commerce, gaming, apps, lead generation, travel, and entertainment. • Architected and launched scalable ad formats within the For You feed and adjacent properties. Including refreshing legacy formats, introducing new formats, creating advertising guidelines to help advertisers better understand how/why to use specific formats. Elevated breakthrough in-feed ads to feature interactive video experiences to drive deeper engagement, storytelling and expanded product offerings. • Recognized by TikTok by being awarded the Bytestyle award for the innovation breakthrough for in-feed app ads. Teams: Gen AI + Monetization ### Design Lead - Immersive Experiences @ Amazon Music Jan 2021 – Jan 2022 | San Francisco Bay Area • Drove the vision and execution of the transformation of Amazon Music's playback experiences into the stage, an awe-inspiring, extendable framework designed to inspire creativity, build community, drive music discovery and enable artist expression. • Established foundations for a motion design system with physics based spring animations, duration tokens and standardized gestural driven spatial patterns to ensure cross-platform continuity and aesthetic cohesion. • Partnered with design technologists to pioneer a new way of team collaboration, pushing the boundaries of our technology to allow for richer animation capabilities, consistent motion patterns, metal shaders & advanced GPU rendering. • Collaborated directly with product managers to define roadmaps & develop requirements towards innovation, delight and memorable experiences. Teams: Immerse, Culture & Ultraforce. ### Senior & Motion Product Designer @ Amazon Music Jan 2017 – Jan 2021 • Helped establish a new design system in partnership with direct team members to allow our team to work exponentially faster as well as resolve over 300+ design issues. This design system spanned across mobile, tablet, web & TV. This resulted in increasing app ratings from a 2.7 to a 4.6 rating. • Launched Amazon Music’s first Artist Portal Dashboard, providing creators with real-time metrics and tools to manage their digital presence. • Responsible for launching music videos across amazon music as well as being able to seamlessly switch between audio and video. Resulting in an increase of time spent on the app & greater selection of content to entice new subscribers & to delight current subscribers. • Responsible for driving closer fan & artist connection through implementation of music previews (stories), new releases, richer artist detail pages & immersive artist hero animations. • Owned the design of car mode, optimizing for safety and accessibility through high-affordance interaction paradigms and Alexa voice-first integration. • Expanded Amazon Music’s reach by leading the design and integration of 3P partner experiences across automotive, wearables, and smart home devices. • Responsible for the end to end UX for offline listening, solving complex synchronization and storage management options across iOS, Kindle & Android devices. ### Senior Product Designer & Motion Designer @ Disney ABC Television Group Jan 2013 – Jan 2017 | Los Angeles Metropolitan Area • Partnered closely with Apple to establish design quality benchmarks and UX standards for the launch of new products. • Collaborated with cross-functional Agile teams to launch interactive experiences & full product redesigns for Disney and ABC products across 10+ platforms, including iOS, Android, tvOS, and Xbox. Products included stand alone Disney Channel, Disney XD, Disney JR & ABC apps. • Enhanced product design experiences and executive pitches with cinematic sound design, motion design & storytelling while building relationships with sound engineers to deliver premium visual experiences to stakeholders & customers. • Collaborated with Disney Imagineers to bridge physical and digital worlds for the Disney apps by utilizing NFC technology to create synchronized interactive experiences. • Established the visual signature, key art and motion graphics packages for franchises such as: The Oscars, The Bachelorette, Marvel, Grey’s Anatomy, Modern Family, Castle, Dr. Ken & many more for broadcast and digital. ### Mobile Designer @ Disney ABC Television Group Jan 2012 – Jan 2013 • Designed the ABC & ABC Family's first video on demand Android app, following the success of the first iOS app for ABC. Providing consumers with video content they can view at the convenience. • Led the design expansion for Disney-ABC Television's Group's properties on iOS, focusing on scalable designs for Disney JR, XD, and DC. • Worked cross functionally with product management, development, brand & design across all of Disney's properties to expand their interactive presence. ### Motion Graphics Artist @ Disney ABC Television Group Jan 2011 – Jan 2012 I partnered with ABC's video team to create motion graphics packages for ABC originals, web series and sponsorship opportunities. I worked on full packages for the Oscars, American Music Awards, Country Music Awards and many others. This involved creating openings, title cards, lower thirds and transitions to support broadcast. By gaining this respect, I was able to attend a stretch project opportunity with Disney's Feature Animation team to learn more in depth about animation principles, storyboarding and animatics. This resulted in working on shorts for Disney's Prep & Landing that played on Christmas Eve before Charlie Brown. By creating this bridge, I was able to create bumpers for the ABC network that helped drive synergy and promote Wreck-It Ralph, Planes and Cars while they were in theatres. ### Flash Designer @ Disney ABC Television Group Jan 2010 – Jan 2011 I designed & developed interactive flash games and assisted the ads team to create new and existing sponsorship opportunities to drive revenue. I also had the opportunity to help ideate and develop the first interactive multicam experience for the Oscar's. This allowed the viewer click on various cameras along a digital red carpet to view the live experience from any angle. • Pioneered flash based interactive video experiences for shows such as WipeOut, Grey's Anatomy & Desperate Housewives. ### Co-Founder @ Alive Design Jan 2007 – Jan 2009 Co-founder, individual contributor and creative director of a printing and interactive agency for entertainment establishments located in Orlando Florida. ### Interactive Designer @ The Shadow Conspiracy Jan 2007 – Jan 2008 Worked directly with owner of BMX company in producing branding around 4 different subsidiaries Designed all material for seasonal clothing collections Efficiently created look and feel of advertising campaigns using a hands-on approach. ### Interactive Designer @ G&G Advertising Agency Jan 2006 – Jan 2007 Worked in house starting with production then quickly moving to the interactive department specializing in flash based interactive experiences Assisted Creative Director in developing storyboard pitches to clients Created static mock-up design proofs for websites while using HTML/CSS/AS1/AS2 to assist Senior Developers with overflow. ## Education ### Bachelors of Digital Arts & Design in Digital Arts and Design Full Sail University ### Associates of Digital Media in Digital Media Full Sail University ## Contact & Social - LinkedIn: https://linkedin.com/in/iankemptv - Portfolio: https://www.iankemp.tv/ - Portfolio: https://iankemp.design --- Source: https://flows.cv/iankemp JSON Resume: https://flows.cv/iankemp/resume.json Last updated: 2026-04-13