# Jacob S. > Senior Software Engineer Location: Greater Phoenix Area, United States Profile: https://flows.cv/jacobs1 Jacob is an experienced, passionate software developer. He enjoys being involved in all aspects of the software development life-cycle, and loves to share his knowledge and experience with others. He is eager and willing to learn new technologies, and refine his techniques. He is honest, responsible, reliable, and dedicated to his craft. Mention clean code, code architecture, VR, guitar, or chickens and you’ll have his attention. - C#, Unity3d, .NET/Core, Web API, ASPX, MVC, SQL, VS/Code, SSMS, Entity Framework/Dapper - React, HTML/CSS/JS, jQuery, JSON - Scrum/Agile, GIT/SVN/TFS, Jira, Confluence, Trello ## Work Experience ### Senior Software Engineer I (Core Tech/Tools) @ Wimo Games, Inc. Jan 2023 – Jan 2024 | Remote Company was shutdown 1/17/2024 causing layoffs. # Micro Machines - Shipped, Meta Quest (VR, Unity): https://www.meta.com/experiences/5115336978568697/
 # Unannounced Title (VR, Unreal) # Lead the development team in migrating from Unity to Unreal Engine 5
 - Researched and documented transitional process from Unity to Unreal.
 - Gained an understanding of core tech and systems used in Unity, and how to replicate similar functionality within Unreal.
 # Research and documented Core Tech and Systems
 - Lead research and documentation of Unreal and C++ for the purpose of teaching the development team
 - Researched processes for creating nightly builds with Unreal Automated Tools
 - UI & Localization Support, Custom Blueprint creation, Input Handling, Data Tables, Local Save/Load
 # VR Command Interface
 - Created a VR Keyboard and Interface that allowed developers to execute commands within VR. ### Senior Application Developer @ Empire Cat Jan 2019 – Jan 2023 | Mesa, Arizona, United States | C#, .Net Core, ASP.NET, Web API, Web Forms, MVC, SQL, Entity Framework/Dapper, HTML/CSS/JS, Nuget, TFS/Git, Knockout JS, Kendo UI, PowerBI, REST, LLBLGEN, DevExpress - Simultaneously developed and maintained a plethora of internal/external facing enterprise level apps/websites/services. - Interfaced with numerous internal/external APIs to collect, process, and store normalized data. - Created SQL Views to support PowerBI reports - Created service that integrates with EHS API to synchronize Business Entities from Dayforce, and synchronize Users from Active Directory/Dayforce - Created a MVC web app that allows administrators to manage the EHS service for on their own. Also created an API for the web app with shared core common logic from the EHS Job. - Created a one-off console application that migrated thousands of Vector and Sphera records into EHS through the EHS API - Created a tool that quickly generated new .net core project solutions that share a common enterprise architecture, and common libraries for local/sql logging, accessing app settings, common database access repositories and logic, common networking and api functions. - Research and discovery in legacy apps of where specific logic occurs, or where data comes from in code or sql so project managers can make informed decisions. - Performed tasks related to the merger of Empire with Cashman Equipment of Nevada. - Designed and implemented normalized relational databases. - Fully Remote since March 2020 ### Senior Full Stack Developer (Contract) @ Tivity Health Jan 2018 – Jan 2019 | Chandler, Arizona | .NET Core, Web API, SQL, React, React Hooks, MomentJS, ReactTables
 - Created an internal web app from the ground up that simplifies company cash reconciliation and reporting. The app consists of multiple services running daily to gather data from varying databases and bank files to store in a common, normalized database with an API that is polled for the UI presentation. ### Senior Software Engineer @ E-Line Media Jan 2017 – Jan 2018 | Tempe, Arizona | Unity, C#
 - Title: The Endless Mission - Shipped Steam/PC - Lead development of in-game world building tools, modding tools, and UI. - Developed level serialization/deserialization, event system, state engine. - Developed in-game content sharing system between game and webapp, including database structure and API. - Created UI with the Unity UI library. - Interfaced with AWS/S3 for data storage and AWS/Cognito for player authentication using JWTs - Integrated with Steam API for player authentication to auto login when launched through Steam. - Lead source control transition from SVN to GIT/LFS. - Assisted in game design/mechanics by providing game design teams an engineering perspective. - Mentored new developers in acclimating to the code base and processes. - Advocated clean, consistent, functional inspired programming practices. ### Unity Gameplay Programmer (Contract) @ Skydive Academy Ltd Jan 2016 – Jan 2017 | Phoenix, Arizona Area | Unity, C#, Oculus SDK 
- Developed a VR skydive training simulator for the Oculus Rift in Unity. - Created VR UI using Unity UI library where users could select drop zones, wind direction, and aircraft flight path. - Subcontracted artists to assist in development. - Streamlined and optimized the level building process. ### Software Developer @ InkSoft | Software for the modern print shop Jan 2015 – Jan 2017 | Tempe, Arizona | .NET Standard Web API, Web Forms, WCF, TypeScript, Angular, HTML/CSS/JS, jQuery
 - Implemented internal/external facing REST API’s for the Admin Portal and customer facing stores. - Implemented pricing, store, and product management features for eCommerce. - Extensive legacy code refactoring, bug fixing, and feature implementations. - Created dynamic, data-driven, mobile friendly web pages. ### Adjunct Faculty Instructor @ The Art Institute of Phoenix Jan 2016 – Jan 2016 | Phoenix, Arizona | Unity, C#, CG
 - Taught courses: Programming for Shading, and Principles of Programming. ### Computer Programmer @ Arizona Department of Public Safety Jan 2014 – Jan 2015 | Phoenix, Arizona | C#, SQL, XML
 - Developed an app that exports sensitive data from SQL for other internal apps to consume. ### Web Developer @ Grand Canyon University Jan 2014 – Jan 2014 | Phoenix, Arizona | HTML/CSS/JS, Angular, PHP, MySQL
 - Developed multiple static and dynamic course-specific websites used to aide faculty and students. ### Unity Gameplay Programmer (Contract) @ PING Jan 2013 – Jan 2014 | Phoenix, Arizona | C#, Unity, .NET Web API, NGUI
 - Created an internal game used to teach employees about the company and the game of golf. - Developed for iPad Air. Took advantage of the accelerometer/gyroscope for some gameplay. - Implemented game UI (menus, npc/gameplay interactions, help masks) using NGUI. - UI was created in a way where prefabs could be easily reused and updated. - Implemented gameplay logic (hazards, events, scoring system, timers). - Retrieved and saved dynamic data through an internal REST API. - Assisted in game design/mechanics, giving feedback through an engineering perspective. ## Education ### Bachelors of Arts in Visual and Game Programming Art Institute of Phoenix Jan 2010 – Jan 2013 ### Diploma in General Studies Maricopa High school Jan 2007 – Jan 2009 ## Contact & Social - LinkedIn: https://linkedin.com/in/jacobschellenberg --- Source: https://flows.cv/jacobs1 JSON Resume: https://flows.cv/jacobs1/resume.json Last updated: 2026-03-23