# Jade Box > Currently positioned at Meta | Former 3D Generalist for Apple | Motion Graphic Designer | Children’s Book Illustrator Location: San Francisco Bay Area, United States Profile: https://flows.cv/jadebox BA in Design Media Arts | UCLA Alumni | Portfolio - Jadebox.work I'm passionate about visual storytelling and have had the privilege of contributing to various creative endeavors. With a background as a Creative Annotator II for Meta, former 3D Generalist for Apple, Motion Graphic Designer, and Children's Book Illustrator, I bring a diverse skill set and a wealth of experience to every project. In addition to my work in motion graphics and data annotation, I'm also deeply passionate about illustrating children's books. There's something magical about bringing characters and stories to life through art, and I take great joy in creating illustrations that spark imagination and inspire young minds. I'm committed to continuous growth and exploration within the realm of visual arts, and I'm excited about the possibilities that lie ahead. Let's connect and explore how we can collaborate to bring your creative vision to life! ## Work Experience ### Creative Annotation II @ Meta Jan 2025 – Present Serve as secondary team lead overseeing visual quality review, workflow coordination, and design standards across a production design team. • Act as second-in-command for the visual annotation team, helping coordinate daily workflow, priorities, and quality standards across designers. • Review visual outputs for composition, color harmony, visual hierarchy, lighting, and stylistic consistency. • Translate leadership feedback into visual guidelines and actionable design improvements adopted across the team. • Prepare reports summarizing visual quality trends, production insights, and workflow improvements for stakeholders. • Support team onboarding and mentoring by sharing design standards, review processes, and visual evaluation practices. ### Motion Graphic Designer @ Unknown Jan 2024 – Present • Designed motion graphics and visual communication materials for marketing campaigns and digital media. • Designed illustrations, layouts, and branded graphics for promotional content. • Created presentation visuals and information graphics to communicate complex ideas clearly. • Delivered production-ready design files optimized for print, digital, and presentation platforms. • Collaborated with clients to understand project goals and messaging needs. • Created production-ready visual assets including layered PSD files, image cutouts, and optimized graphics for web and marketing use. ### 3D Generalist & Graphic Designer @ Apple Jan 2022 – Jan 2025 Contract engagement spanning multiple project terms with periodic 3-month breaks between contract renewals. • Improved visual production efficiency by 20% through optimized creative QA workflows and asset organization. • Automated portions of visual review and evaluation processes using Python to streamline quality control. • Identified visual inconsistencies and recommended improvements to enhance design clarity, composition, and visual consistency. • Designed and developed presentation templates, slide layouts, diagrams, and visual components for stakeholder communications. • Partnered with cross-functional teams to establish visual guidelines, quality benchmarks, and creative standards. • Trained team members on visual assessment tools and design quality standards. • Prepared high-resolution visual assets and optimized image exports for digital and presentation environments. ### Graphic Designer & Illustrator @ Yummy Kids Club Jan 2023 – Jan 2024 | San Francisco Bay Area Working on the book "I love you because... self-Love affirmations for children" -Contributed to the creation of a captivating Children's book by developing character designs and storyboarding, ensuring the visual storytelling resonates with the young audience. -Brought creativity to the forefront by crafting the final illustrations, using a blend of traditional and digital techniques to enhance the book's visual appeal using Adobe Creative Suite. -Collaborated closely with the author and the editorial team, incorporating feedback to align illustrations seamlessly with the narrative and overall book design. -Took charge of the book's typography, selecting fonts and layouts that complemented the illustrations, fostering an immersive reading experience. ### 3d Data Annotator @ Apple Jan 2021 – Jan 2022 | Cupertino, California, United States -Spearheads the 3D scanning and treatment of raw files using Artec 3D and Blender and turn them into mission-critical data sets. -Collaborates with a diverse team of production engineers and software developers to ensure final products are done on time and adhere to the company’s standards. -Improves efficiency of the production pipeline by 60% through writing custom code that cleans up large 3D files for export. ### Serena Williams Design Crew (Selected Participant) @ Nike Jan 2021 – Jan 2022 • Selected for elite 3D modeling competition and delivered shoe remakes in a high pressure timed format. • Placed second in competition group among participating designers during the timed footwear redesign challenge. • Competed against four top LA-based 3D modelers, demonstrating a collaborative and detail-focused approach. • Successfully remodeled shoes within a tight 4-hour deadline, exhibiting excellent time management and problem-solving skills. • Presented completed design work live to a large audience during a Zoom session, demonstrating clear communication, confidence, and the ability to explain design decisions in a high-visibility setting. ### Broad Door Sleaves Designer @ University of California, Los Angeles Jan 2020 – Jan 2020 | UCLA -Developed 3d modeled items to be used in illustration -Collaborated with brand developer to design layout of poster -Rendered a 108”by 38” 300 dpi poster to fit on door ### EDA Cheek Out Assistant @ University of California, Los Angeles Jan 2018 – Jan 2020 | United States - Provide excellent customer service experience by proving information about equipment rental to customers - Work collaboratively with grad students to help put together equipment for shows - Set up conferences for the DESMA department, and controls live streams for youtube and edit footage - Work with gallery equipment which includes: tvs, projectors, sound equipment, game consoles and VR consoles - Inform customers about wires and cables that connect to different devices ### 3D Scanner @ DMA Department, UCLA Jan 2019 – Jan 2019 | Los Angeles, California, United States -Scanning a range of bodies. Body parts and objects with an Artec Leo 3d Scanner. -Scans range from full body, legs, heads, and arms, as well as sculptures made of clay and toys for children like stuffed animals, and wooden trinkets. -Remeshing the 3d model to make it a cleaner 3d model, then reworking the UV maps to fit the cleaned model. ### Gummy Model Product Designer @ Unknown Jan 2019 – Jan 2019 | United States - Made a 3d print gummy mold model for a company - Modeled 3d worm for a snake gummy mock up, rendered out images of gummy mold ### UCLA Residential Designer @ University of California, Los Angeles Jan 2017 – Jan 2017 | United States - Animated pre-made posters to increase viewer traction on social media outlets. - Communicated with department head to brainstorm design ideas for community events tailored to UCLA residential students ## Education ### Bachelor's degree in Graphic Design UCLA ## Contact & Social - LinkedIn: https://linkedin.com/in/jade-box - Portfolio: https://Jadebox.work --- Source: https://flows.cv/jadebox JSON Resume: https://flows.cv/jadebox/resume.json Last updated: 2026-04-13