I worked on everything related to PWS's flagship product, Robiis. This includes:
* Electrical & Hardware Engineering (Motors, sensors, communication, power, cooling)
* Software Engineering (Embedded systems, firmware, Android/iOS app development, cloud services, website design, scalability, payment processing)
* Game Design (Puzzles, game environments, rules, single and multi-player dynamics, robot customizability)
* Creative Development (Story, mostly in terms of integrating relevant scientific facts into the game story as accurately as possible, as well as developing the story to include more educational information)
* Research & Development (Always trying to innovate cheaper, more reliable robots with "cool" functionality)
* Presentation and Public Speaking
* Education (Teaching children how to use the robots, app, and play our game, plus answering questions about how the robots and game pieces work. Also more fundamental principles of education, including some developmental psychology and formation of identity and stereotypes)