Lead weekly sprint planning, working closely with our publishing partner Travian Games in Munich, Germany.
Worked independently to carry out requirements requested by both ArtCraft Entertainment and Travian Games.
Created the current Crowfall web store using HTML, CSS, and Angular.js that is implemented on top of a third-party PaaS that supports our account system, transactions, and various types of store and game functionality.
Created a backend server administration dashboard using Node.js, Angular.js, MongoDB, and AWS then migrated it onto existing architecture that serves as a production level developer operations tool.
Helped implement web service API’s used to route vital game data to to our third-party PaaS
Wrote a comprehensive test suite using Jasmine for all web service API’s with visual code coverage reports generated by Istanbul upon Teamcity builds.
Served as the first line of defense for any issues that arose with any of our web services, supporting a community of 200,000.