# Jared Lodwick > Ex-Meta | Ex-Samsung | Product Designer in Silicon Valley exploring the bleeding edge of technology. Artificial Intelligence | Generative AI | Augmented Reality | Mixed Reality | Voice Assistants Location: San Francisco Bay Area, United States Profile: https://flows.cv/jaredlodwick I’m a product designer who thrives at the intersection of design and emerging technology. For the past eleven years I’ve worked on frontier experiences in AR, MR, AI, and wearables - from building Meta’s core Camera and Augmented Reality Platform and designing for Ray-Ban Meta smart glasses, to defining Samsung’s Bixby design SDK and flagship integrations. Beyond big-company work, I’ve conceived and built experimental projects like Visionairy Cameras, a pair of custom hardware devices that blend retro camera design with AI-powered creativity, and Phoney, a playful iOS app that simulated realistic phone calls, and more. These projects reflect my passion for pushing boundaries, prototyping new interactions, and turning ambitious ideas into tangible products. I believe design is most impactful when it doesn’t just solve problems, but when it introduces new possibilities for how people interact with technology. That belief drives me to explore, to build, and to share what I learn, whether mentoring designers, contributing resources, or connecting with others who are equally curious about what comes next. ## Work Experience ### Principal Product Designer @ Creatify AI Jan 2025 – Present | San Francisco Bay Area ### Staff Product Designer @ Meta Jan 2023 – Jan 2025 | San Francisco Bay Area On Wearables, I lead design for experiences on both Meta Ray-Ban Display glasses and Ray-Ban Meta smart glasses, including music integrations with Spotify, Apple, Amazon, and more. Defined interaction models for multimodal AI experiences involving voice, camera, and neural input modalities. ### Senior Product Designer @ Meta Jan 2020 – Jan 2023 | San Francisco Bay Area Led design of the Camera Platform used across all Meta apps, enabling AR experiences like face filters, commercial product try-ons/ins, and MR (mixed reality) capabilities for Quest 3. Researched & shipped AR (augmented reality) camera capabilities like target tracking, recognition, depth mapping, and HDR video features into Spark AR Studio and/or the Meta Camera platform, empowering millions of creators & businesses to build effects (commerce, entertainment, branded filters). ### Staff Designer @ Viv Labs Jan 2019 – Jan 2020 | San Francisco Bay Area Helped define the Bixby design SDK (Bixby Views) and applied it across flagship Capsules (Uber, Lyft, Spotify, YouTube, Shazam, Hotels.com, Yelp, Weather Channel, etc.) spanning phones, TVs, wearables, speakers, and Samsung’s first foldable phone. Designed the Capsule Marketplace (app store) for app discovery and distribution. Served on the Capsule review team, working directly with external partners to refine and ship high-quality integrations. ### Senior Designer @ Viv Labs Jan 2017 – Jan 2019 | San Francisco Bay Area ### Staff Designer @ Samsung Electronics America Jan 2019 – Jan 2020 | San Francisco Bay Area ### Senior Designer @ Samsung Electronics America Jan 2017 – Jan 2019 | San Francisco Bay Area ### Senior UX Designer @ Chase Jan 2017 – Jan 2017 | San Francisco Bay Area As a member of the Originations team, I work on a wide range of tools and products that help new and existing customers explore and access new products and services offered by the firm, understand their finances, and empower their banking experience. I gain an understanding of the processes and expectations of both employees and customers of Chase in order to bring them more efficient solutions and modernize the banking experience. My impact and roles on projects ranges from small engagements within a larger project to designing end-to-end product experiences – all used by millions of people across the country. ### UX Designer @ Chase Jan 2016 – Jan 2017 | San Francisco Bay Area ### Product Designer @ Hale Jan 2014 – Jan 2016 First company design hire. Responsible for both consumer-facing mobile apps and the enterprise healthcare provider app (iOS, Android, Web). Developed features allowing patients to directly communicate with their doctor, triage healthcare issues, and refill prescription medication. Created user flows, wireframes, high-fidelity visual design, and prototypes while also designing marketing materials and website. Worked hands-on from concept through development to launch for both mobile and web products, working with product and engineering partners to scope, spec, build, and launch. ### Graphic Designer and Circulation Manager @ Silk Screen: Film Festival and Arts Organization Jan 2013 – Jan 2014 | Greater Pittsburgh Area Designed engaging graphics for the Silk Screen Film Festival, including fliers, posters, and T-shirts. Collaborated with a creative team to ensure cohesive branding and messaging across all festival materials. Revamped the communications database to enhance operational efficiency and audience engagement. ## Education ### Graphic Design Metropolitan State University of Denver Jan 2009 – Jan 2012 ### Commercial and Advertising Art Arapahoe Community College Jan 2008 – Jan 2009 ## Contact & Social - LinkedIn: https://linkedin.com/in/jaredlodwick - Portfolio: https://www.jaredlodwick.design - Portfolio: http://www.youtube.com/jaredlodwickdesign - Dribbble: http://www.dribbble.com/jaredlodwick --- Source: https://flows.cv/jaredlodwick JSON Resume: https://flows.cv/jaredlodwick/resume.json Last updated: 2026-03-25