# Jason Anderson > Software Engineer Location: San Francisco Bay Area, United States Profile: https://flows.cv/jasonanderson Full stack Software Engineer with a passion for building products that provide a delightful user experience. I thrive in a fast paced environment that is driven by data informed decisions. ## Work Experience ### Principal Software Engineer @ Dante Consulting, Inc. Jan 2023 – Present ### Software Engineer @ Extend Jan 2021 – Jan 2023 | Remote ### Software Engineer @ SpinPlay Games Jan 2020 – Jan 2021 | Remote • Implements visually stunning and functional components. (Typescript) • Builds tooling for both automation and to improve the team member experience. (Javascript/Python) • Ensures security and regulatory compliance requirements are met for each game released. • Interfaces with art and design teams to bring their ideas to life. (Typescript) ### Software Engineer @ Drivetime Jan 2019 – Jan 2020 | San Francisco Bay Area • Built full features for multi-platform applications. (Typescript / React Native /Redux) • Developed tooling to support decision makers with product performance visibility. (Python / Javascript / React) • Engineered backend API’s to support client features. (Kotlin / SQL) • Member of the hiring committee, conducted interviews and elected candidates. ### Technical Producer @ Drivetime Jan 2018 – Jan 2018 | San Francisco Bay Area • Doubled content delivery speed to support daily, on time content delivery for multiple channels. • Engineered workflow and tooling for content creation, delivery, and launch. (Python) • Developed Content Management System (CMS) that was adopted by the entire team. (Javascript) ### Head Of Production @ Penn Interactive Ventures (PIV) Jan 2017 – Jan 2018 | San Francisco Bay Area • Managed engineering, art, and design teams through bi-weekly sprints to deliver on quarterly goals. • Scaled testing framework and automation to support growing QA team. (Python) • Improved product stability metrics 15% by improving unit and regression testing quality. • Ensured compliance with regulatory standards for each platform. ### Release Manager @ Rocket Games, Inc. Jan 2015 – Jan 2018 | San Francisco Bay Area • Responsible for stable, on time releases of multi-platform slot machine applications. • Built a QA department from scratch. Handling system design, hiring, and system functionality. (Python) • Wrote scripts to automate testing and both pre and post release processes. (Python) ### Solutions Consultant @ Saratech Jan 2014 – Jan 2015 • Role was subject matter expert for 3D printing. • Responsible for establishing and growing the 3D printing department. • Sales role included business to business transactions. • Technical role included software and hardware training, installation, and staff training. ### 3D Printing Specialist, Rapid Prototyping Technician @ Dinsmore & Associates, Inc. Jan 2013 – Jan 2014 • Operated multiple 3D printing technologies including, SLA, DLP, FDM, Polyjet. • Implemented software to optimize work flow. • Managed 3D printer sales department. • Trained customers and new staff on equipment and processing. • Responsibe for fixing CAD files and customer quotation. ## Education ### Bachelor of Science - BS in Computer Science Oregon State University ### Bachelor of Science - BS in Business Administration - Marketing California State University, Long Beach ## Contact & Social - LinkedIn: https://linkedin.com/in/jason-anderson-84a68b57 --- Source: https://flows.cv/jasonanderson JSON Resume: https://flows.cv/jasonanderson/resume.json Last updated: 2026-03-29