AI-Powered Product Designer — Building the Future of Human-AI Collaboration Product Designer and AI Implementation Leader with 20+ years of UX expertise pioneering the recent AI-powered design workflows and process improvements.
Experience
2019 — 2025
2019 — 2025
Santa Cruz, California, United States
Product Design Leadership & AI Transformation
• Grant Management Platform: Led design of multi-fund enterprise platform serving 115 California Community Colleges, 10,000+ users, managing $3B annually. Collaborated with Executive Vice Chancellor and Academic Deans on strategic initiatives. Designed allocation management, multi-stage approvals, fiscal reporting, and compliance architecture.
• AI-Powered Discovery: Pioneered AI-enhanced methodology using NotebookLM to synthesize 20+ years of training materials and transcripts, accelerating knowledge acquisition from months to weeks. Reduced research synthesis time by 60%.
• Energy Rebate Platform: Directed discovery and design for HVAC distributor application. Used AI-generated SQL queries to inform data architecture. Delivered platform with efficiency improvement.
• Conversational AI Interface: Led design of enterprise prompt-building tool, iterating from complex 4-step workflow to streamlined conversational interface. Developed working POC using AI-powered competitive analysis.
• AI Transformation Leadership: Scaled company AI adoption through training programs (brown bags, workshops, happy hours). Built custom GPTs for client workflows. Reduced design-to-prototype time by 30%.
• Code-Based Design Innovation: Transformed design/developer collaboration using AI tools. Replaced pixel-only workflows with hybrid methodology enabling faster iteration and accurate handoffs.
• Consulting Delivery: Executed technology consulting for legacy system evaluation, process optimization, and digital transformation. Created landscape diagrams, journey maps, roadmaps supporting $M+ investment decisions.
• Strategic Stakeholder Management: Maintained client relationships across education, energy, and technology. Translated technical requirements into user-centered solutions through persona-driven storytelling.
2015 — 2019
Santa Cruz
• Project Leadership: Spearheaded the development of Choice Review Online, leading a skilled team of developers and overseeing all aspects of project execution from inception to completion. Consistently engaged with stakeholders to align project objectives with organizational goals.
• Design Expertise: Personally designed the UI and UX, creating intuitive workflows tailored to user needs. Conducted comprehensive user research to ensure the platform’s design was both user-friendly and effective.
• Stakeholder Engagement / Management: Excelled in managing stakeholder expectations and requirements, fostering strong relationships through effective communication and regular progress updates.
• Risk Management: Proactively identified and mitigated project risks, ensuring smooth project progression and adherence to planned timelines and deliverables.
• Problem-Solving Skills: Successfully navigated complex challenges, including tight deadlines and budget constraints, demonstrating exceptional problem-solving and resource management abilities.
• Quality Standards: Upheld and enforced high-quality standards throughout the project lifecycle, ensuring all deliverables met or exceeded predefined criteria.
• Client Management and Satisfaction: Built and maintained strong client relationships, efficiently addressing client needs and concerns. Delivered a solution that not only met but exceeded client goals, contributing significantly to enhanced user experience and client satisfaction.
• Project Management Duties: Efficiently handled a wide range of project management duties, including seamless coordination, effective communication, and timely delivery of project milestones.
2013 — 2015
2013 — 2015
Santa Cruz, California
I've contributed successfully to multiple projects in both the consumer and enterprise groups. I have been fortunate enough to manage the consumer SQA team and beta programs for the past several years which keeps me in direct contact with key users, while driving the quality of products and directing feature design.
UI/ UX Related :
• Drove the Motion Artist product design from concept and strategy to shipping.
• Designed countless workflows, features and UI elements for Anime Studio.
• I continually contribute to design specifications, usability and functional improvements of software by
working with engineers to solve problems and build efficient and useful experiences.
• Contribute and specify web and database improvements for internal and customer facing websites.
Other Key Contributions :
• Work with product management to define short term goals and long term strategy, analyzing our production studio customer pipelines and workflow while helping to solve their problems.
• Work closely with developers and product management to define feature specifications and usability improvements.
• Manage dispersed team of 7 quality and support personnel.
• Built and maintain several successful large external beta programs
• Specified and configured Drupal beta site for beta team distribution of multiple software titles.
• Oversee the development of quality standards and protocols for quality assurance testing models.
• Assist in the design and implementation of policies, procedures for testing as well as evaluating the
precision and accuracy of software products.
• Manage inspection of digital, materials in process, physical and finished products.
• Produce 2d & 3d content for use in software such as Poser, Anime Studio, and Manga Studio.
2010 — 2013
2010 — 2013
Test lead on our 2d software products for the Productivity and Graphics Group.
Creating and executing test plans, test cases, reporting issues, tracking issues, running bug reviews and regressing reports. Built and manage multiple beta programs. Specified and configured beta site for beta team distribution of multiple software programs. Work closely with developers and product management to define feature specifications and usability improvements.
2007 — 2010
• Led a dynamic team comprising two internal employees and a network of international contract content creators, effectively managing cross-cultural communication and diverse time zones.
• Spearheaded the procurement and management for hundreds of in-app and add-on content for major releases including Poser 8 and 9, as well as Moho 6 and 7, aligning product capabilities with market demands.
• Demonstrated exceptional problem-solving skills, consistently meeting tight deadlines and delivering projects within budget constraints.
• Played a pivotal role in the technical evaluation process, rigorously testing UV mapping and textures on 3D content, ensuring the highest standard in rigging and final rendering.
• Successfully enhanced the user experience and product value through the introduction of high-quality, innovative content, catering to both beginner and advanced artists.
• Cultivated and maintained productive relationships with dozens of international content creators, facilitating seamless collaboration, contract negotiations and efficient content development cycles.
Education
Nielsen Norman Group
Interaction Design Specialty
Nielson Norman Group
UX Management
Western Wisconsin Technical College