Architected and built mobile and client-side/front-end feature launches, prototypes, and experiments.
YouTube Music (2018-2023)
• Migrated Android and IOS app to a new Google-proprietary cross platform technology ("YouTube Elements")
• Implemented and launched Android client features written in Java
• Implemented front-end microservice filling code in C++
• Designed client-server protocol changes
• Worked with larger team to promote code health and stewardship and authored many design docs setting technical direction for ongoing maintenance
• Acted as tech lead for both small and big projects, sometimes as co-implementor, sometimes in pure leadership role
• Performed high-priority privacy and security compliance work to coordinate the creation of YouTube Music's Play Safety Label
• Team expert on localization, acting as tech lead for RTL-language launch
• Team expert on accessibility, authoring guidance documents and helping to bring app into compliance with GAR-4
• Performed branch cop and release manager duties, iterating on and improving QA processes for candidate releases
• Architected and implemented Tuneder, a prototype for an experimental user onboarding mini-app inside YouTube Music
• Designed and ran production experiment arms and analyzed experiment data
Google Play Music (2014-2018)
• Implemented podcast support in GPM Android app
• Investigated threading and concurrency problems in GPM app and authored recommendations for addressing them
Doubleclick Studio (2012-2014)
• Built an Android app to preview rich media ads created in Doubleclick Studio
• Updated Javascript rendering libraries used by Doubleclick ad serving
• Rebuilt Studio's asset upload pipeline (Java server)