# Jason Wehmhoener > Retired designer Location: Watsonville, California, United States Profile: https://flows.cv/jasonwehmhoener Cofounder and former farmer at Birdsong Orchards. Veteran of the tech industry as a designer and leader of design and research teams. Currently retired. ## Work Experience ### Farmer @ Birdsong Orchards Jan 2013 – Jan 2025 | United States ### Creative Director @ Serv Jan 2023 – Jan 2024 ### Principal Product Designer @ Sage Intacct, Inc. Jan 2022 – Jan 2023 ### Sr. Product Designer @ Kickstarter Jan 2021 – Jan 2022 ### Sr. Staff Designer @ Compass Jan 2020 – Jan 2021 ### Senior UX Designer @ Amazon Jan 2016 – Jan 2020 | Santa Cruz, California Alexa Mobile • I was responsible for global navigation patterns and information architecture. • I completed a pattern inventory, documenting patterns created by dozens of teams in use throughout the Alexa mobile app. • I created a human interface guidelines reference, establishing the first design system for Alexa Mobile. • I created a design guidelines review guild, for the purpose of gathering feedback about pattern documentation from across the Alexa design community. • I collaborated with the visual design, production design, and component development teams to establish and streamline a developer handoff process and specification format. • By establishing and driving adoption of the shared component library, I was able to increase the velocity, stability, and consistency of design and development efforts throughout the Alexa organization. • I designed multi-room music and stereo pairing setup and settings experiences, as well as Echo control pages intended to improve the discoverability of these features. Amazon Spaces Amazon Spaces was an internal startup to create an innovative way to sublet excess parking in multi-unit apartment complexes • I designed a mobile app customers could use to find and pay for parking, and for entry into the garage through communication with a security device invented by my team. AWS Glue AWS Glue is a fully managed extract, transform, and load (ETL) service that makes it easy for customers to prepare and load their data for analytics. • I collaborated with engineering leadership to arrive at an object model that would create a flexible foundation for innovation of both product features and user experience. • I built on this foundation to design and test the user experience. • I also designed the first version of the AWS Athena, and Amazon EMR Notebooks user interface ### Owner and Principal Designer @ Cloudforest LLC Jan 2010 – Jan 2016 | San Francisco Bay Area Cloudforest Design created user-centered applications, websites, and cross-platform digital strategies that are easy to use, engaging and fun. • As co-owner and principal designer with Cloudforest, I completed design projects for well over a dozen clients, several of whom were frequent repeat customers. • I also managed a team of over a dozen designers and researchers who assisted with our projects. Clients Apple Disney Studios Intuit Ubiquiti Plantronics (now Poly) Sunrun Workspot Collabnet Cloud9 Analytics CultureMap IronKey Wealthcare Capital Management Collaaj NComputing Edcite Cloudmeter (now Splunk) ### Product Designer @ Cisco Jan 2014 – Jan 2014 | San Jose, California, United States • I hired interaction designers, a visual designer, user researchers, and frontend engineers to build a UX team responsible for the Cisco Licensing user experience. • I introduced user experience processes including a regular cadence of user research. • I used prototyping to demonstrate that multiple licensing tools and their associated data models could be converged. • I introduced business stakeholders to Agile management methodology, which created the structure necessary for release planning, ultimately enabling silo-busting cross-functional collaboration. With this new collaborative culture and increased UX team capability we were able to demonstrate the value of user experience and overcome the history of fragmentation in this critical area of Cisco’s operations. ### Interaction Designer, Art Director @ Cisco Jan 2008 – Jan 2009 After decades of siloed application development, Cisco made an executive decision in the late 2000s to introduce user-centered design processes to the company. The goal was to create a single design language that would be used across all of Cisco’s products, from the tiniest scale of IoT products to the largest scale of immersive telepresence. This was the CUES team. The CUES design language survived for years within Cisco, and its influence can still be seen in Cisco products today. • I wrote interaction design guidelines for a suite of reusable components used in dozens of Cisco products and applications. • I created an Omnigraffle stencil toolkit used by Cisco interaction designers to create high fidelity wireframes that accurately convey the use of Cisco User Experience Standards. • I also carried out art direction for a library of several hundred photorealistic icons for use in Cisco applications. ### Design Technologist @ Google Jan 2007 – Jan 2008 I created multiple prototypes for usability testing of hover/click interaction of Google Maps information bubbles. Iteration of design variants was very rapid, as I often made adjustments to the prototype in between participants, in order to quickly optimize the design intent. ### Web Developer/Designer @ Yahoo! Jan 2005 – Jan 2008 For Yahoo corporate marketing, through interaction design, prototyping, user research, and web development, I conducted many A/B experiments to increase conversion of marketing emails and interstitial landing pages. Introducing Yahoo users to new products and features was a perennial challenge that often involved a tension between allowing the user to continue with their original task, and introducing them to something new. Our experiments with new user onboarding and feature marketing established patterns still followed today throughout the web industry. ### Web Developer @ Various Clients Jan 1998 – Jan 2007 I worked with a variety of clients as a web developer/designer. Tasks frequently included information architecture and interaction design, in addition to development. Clients Adobe Cisco Citrix Seagate De Anza College AGIS Social Venture Partners ### Art Director, Web Developer @ Lutris, Inc. Jan 1999 – Jan 2000 Lutris was very early in its pursuit of separation of concerns, allowing for more efficient construction of user interfaces, de-coupled from backend business logic. • In my role as Art Director, I trained designers with a depth of experience in print design how to adapt their approach for the web. • I built bridges between the design and engineering departments, by establishing collaboration processes, and innovating our approach to UI implementation. • A highlight from my time at this agency was for an athletic shoe client called customatix.com. Designers formerly with Nike and Adidas had a vision for a mass-customization product that would allow customers to design their own shoes, to be shipped within two weeks of placing an order. Our shoe designer pre-dated Nike iD by nearly a year, and offered far more flexibility in terms of design choices offered to the user. ## Education ### Computer Science University of Missouri-Columbia ## Contact & Social - LinkedIn: https://linkedin.com/in/jasonw22 - Portfolio: http://intuitive.guide/ --- Source: https://flows.cv/jasonwehmhoener JSON Resume: https://flows.cv/jasonwehmhoener/resume.json Last updated: 2026-04-13