Boston, Massachusetts, United States
Working with Media Pipelines and Proprietary Media DRM such as Widevine, FairPlay, PlayReady, Marlin and Verimatrix using C++, FFMPEG, Media Foundation Pipeline and Gstreamer.
I have gained experience working with AWS Elemental for media transcoding and using Bento4 as well as Shaka Packager for stream packaging and encoding at various bitrates. My expertise lies in optimizing videos for the best viewability using video quality metrics such as PSNR, and implementing adaptive framerate for various faction and humor cinematography.
My knowledge extends to packaging mechanisms such as DASH for Adaptive bitrate streaming and HLS. I have also worked on pixel-level operations in numpy and FFMPEG Data Structures in C++ with various raw pixel formats like YV12, YUY2, NV12, and more.
I have a deep understanding of various adaptive streaming codecs and container formats, which has been instrumental in my work with devices like Roku, Android, and low CPU profile devices for optimized media streaming experiences.