# Jayson Hahn > Product Designer @ Meta Location: San Francisco, California, United States Profile: https://flows.cv/jaysonhahn A Product Designer who empathizes and advocates for the Creative User. I am deeply familiar with the process of transforming ideas into finalized creations and have experienced both the successes and the frustrations that come with it. My goal is to craft tools that elevate the creative process, making it more accessible and rewarding for everyone. ## Work Experience ### Product Designer @ Meta Jan 2025 – Present | San Francisco Bay Area ### Product Designer @ Spatial Jan 2019 – Present | Los Angeles Metropolitan Area - Partnerned with developers across web, mobile, and VR platforms to inform product roadmap, define features, and deliver high-fidelity prototypes for over 30 core platform features, reaching 14+ million users creating 2.3 million virtual worlds. - Co-built a comprehensive design system and component library in Figma with a team of two designers, guided by Peter Ng, (Former Staff Product Designer @ Uber and creator of Google's Material Design) - Led the product and visual development of two company rebrands through two strategic pivots, helping to define and integrate company values within the product vision. Provided multiple iterations and prototypes, ultimately delivering assets for both web and mobile platforms. ### Motion Designer @ MEISTER Jan 2019 – Jan 2019 | Portland, Oregon Area - Worked alongside Meister.TV's Creative Director (CJ Cook) to concept and design an internal company project. The pipeline started with the creation of storyboards and style frames for pre-visualization and continued into 3D design and production utilizing renders and plugins such as Octane and X-Particles. ### Interactive Designer @ NEXT/NOW Jan 2019 – Jan 2019 | Greater Chicago Area - Collaborated with a team of designers and developers to create immersive experiences using real-time render engines such as Notch and Unity Game Engine. Additionally, leveraging 3D modeling software such as Cinema 4D and Maya. -Contributed to the product and visual development of a company rebrand by helping define the company vision and strategize avenues of execution. Provided marketing materials and delivered assets for both web and mobile platforms. ### Interactive Designer @ Savannah College of Art and Design Jan 2019 – Jan 2019 | Savannah, Georgia, United States - Led a team of designers and game developers to create an interactive immersive experience used in SCADPro's collaboration with Deloitte to assist in the research and development of concepts for the ultimate recruitment experience by leveraging highly interactive and immersive digital technologies such as Virtual Reality. ### Club Officer @ MOMELove Jan 2017 – Jan 2019 | Savannah, Georgia Area My duties as MOMELOVE officer include: Working alongside a rockstar team to inspire the next generation of Motion Designers, organizing workshops and planning weekly events, creating content for the club's Instagram page and cracking poorly timed jokes that often seem to make me laugh more than anyone else. ### Art Director @ CoMotion 2019 Jan 2018 – Jan 2019 - Co-led a team of designers to create a cohesive brand experience for an industry-standard Motion Design conference. Responsibilities included task delegation, leading 3D design efforts, and managing cross-team communication ## Education ### Bachelor of Arts - BA in Motion Media Savannah College of Art and Design ## Contact & Social - LinkedIn: https://linkedin.com/in/jaysonzhahn - Website: https://Jayson.studio --- Source: https://flows.cv/jaysonhahn JSON Resume: https://flows.cv/jaysonhahn/resume.json Last updated: 2026-04-08