# Jeremy Randolph > Software Engineer Location: Martinez, California, United States Profile: https://flows.cv/jeremyrandolph Proficient software engineer with hands on experience in the gaming industry. Accustom to working on both performance minded low level projects as well as high level and object oriented projects. Experience with database design and management as well as service-oriented architecture. Collaborated with artists and designers to reach UI and front end goals. Also has some tools and QA engineering experience. Works well with others and is enthusiastic about learning new skills and meeting new challenges. ## Work Experience ### Senior Software Engineer @ MODE, Inc. Jan 2024 – Present | California, United States ### Senior Software Engineer @ Argus Labs Jan 2023 – Jan 2024 • Contributed to a Go-based game server library for tick-based games, automating state storage and HTTP endpoint generation with integrated blockchain support for secure data management • Contributed to a Nakama plugin to integrate with the game server which included proxying requests, cryptographic signing, and Google KMS integration • Designed, implemented, and maintained internal tooling for game development • Mentored junior engineers, providing guidance to enhance their professional development ### Senior Software Engineer @ Berkeley Lab Jan 2021 – Jan 2022 | Berkeley, California, United States • Worked on a system to monitor ESnet traffic and router telemetry • Built monitoring system for distributed databases and ingest pipelines • Worked with Elasticsearch, Kafka, Golang, Logstash ### Software Engineer @ Datadog Jan 2018 – Jan 2021 | California • Designed, built, and maintained high throughput, performant distributed systems • Full-stack experience: front-end, API design, back-end business logic, storage • Experience with Elasticsearch, Kafka, Kubernetes, GRPC, and other scalable technologies ### Software Engineer @ Fitbit Jan 2015 – Jan 2018 • Designed and maintained scalable Aurora/Mesos-based microservices • Inter-team coordination and planning • Contributed to company-wide standards and tooling • Tech lead for a team of about 10 engineers ### Software Engineer @ Google Jan 2013 – Jan 2015 | Mountain View • Designed and developed customer support related tools and services • Developed service to collate and unify customer data from various sources • Worked with Google’s AppEngine and datastore • Taught multiple programming classes for technical and non-technical coworkers ### Software Engineer @ LucasArts Jan 2009 – Jan 2013 | San Francisco, CA • Developed a robust and performance-minded telemetry system • Designed and managed an SQL database for gameplay telemetry • Developed and maintained scalable RESTful gameplay-related services • Worked on PS3, Xbox360 and PC • Shipped: “Star Wars: The Force Unleashed 2” ### Software Engineer @ Visual Concepts Jan 2007 – Jan 2009 | Novato, CA • Worked on sports games for PS3, PS2, PSP, Xbox360, Wii and PC • Developed UI and front-end menu functionality • Shipped titles include: NBA2K8, NBA2K9, MLB2K8, MLB2K9, NHL2K9 ## Education ### BS in Computer Science University of California, Santa Cruz ## Contact & Social - LinkedIn: https://linkedin.com/in/jeremy-randolph-729613b --- Source: https://flows.cv/jeremyrandolph JSON Resume: https://flows.cv/jeremyrandolph/resume.json Last updated: 2026-04-01