Portfolio site: http://jessesnyderdesign.com
I've been working professionally as a designer since 2013, where I've been fortunate enough to work across a range of design roles; focusing on everything from UX to visual design to front-end development.
My work at Animoto focuses on the user experience and product design for our DIY video editor tool as well as marketing initiatives. My day-to-day tasks include product planning and roadmapping, interaction prototyping, user research and testing, visual design, inclusive design, and post-launch user testing.
My responsibilities are designing the user experience for developer tooling and game analytics software. My day-to-day tasks include; product planning, user research, wireframe creation, interaction mock-ups, visual design, accessibility standards implementation, and post-launch user testing.
Designed a digital goods store for Microsoft Flight Simulator that works in both a traditional browser as well as in-game/on television.
Created a beta signup system with 250,000+ users that is used across all of our gaming websites allowing participants to sign up and test the beta versions of video games.
Credited in shipped Microsoft games including; Microsoft Flight Simulator, Age of Empires, and Tell Me Why.
My work at the Seattle Times focused on mobile-app design and website design. My day-to-day responsibilities included; mobile-app design, website design, marketing email design and development, wireframe creation, asset creation such as icons and branding, and user testing.