# Jesse Wang > Product Designer Location: San Francisco Bay Area, United States Profile: https://flows.cv/jessewang Product Designer | Prototyper | Visual Design & Game Dev Background Designer driven by a passion for crafting engaging, user-centered experiences. I blend my skills in visual design and game development to create intuitive products that resonate with how people think and play. Always curious, always learning—my work focuses on making technology accessible, fun, and impactful. jesseywang.com ## Work Experience ### Product Designer @ SportsRecruits Jan 2024 – Present ### Product Designer @ SF Civic Tech Jan 2023 – Present | San Francisco, California, United States • Drove end-to-end design process for an interactive platform connecting San Francisco residents with over 100 public high schools in the SFUSD for volunteering and donations.  • Collaborated with PMs, Research, and Engineering to drive product design initiatives. • Create wireframes, prototypes, and interactive mockups to visualize and communicate design concepts and interactions effectively. • Engaged in user testing and stakeholder interviews to gather insights and inform iterative design processes. • Led design workshops and rapid prototyping, while defining a visual style. ### Product Designer @ Dashboard.Earth Jan 2024 – Jan 2024 | Los Angeles Metropolitan Area • Led design for key product features on a climate-focused platform, enhancing usability and engagement for over 300,000 daily users. • Delivered high-fidelity mockups and interactive prototypes that directly influenced development, ensuring alignment with user-centric design principles. ### Product Designer @ Senzary llc Jan 2023 – Jan 2023 • Drove the mobile redesign of customer dashboard tools by conducting a design audit and delivering high-fidelity prototypes, resulting in a 13% reduction in operational downtime. • Conducted competitive analysis, defined a problem space and use cases, organized information architecture, delivered wire frames and high fidelity designs. • Coordinated a design team and worked closely with the CTO and CEO to align user and business goals ensuring quality and craft for the consumer product • Championed the development of a scalable design system, collaborating cross-functionally to ensure cohesive UI/UX patterns and streamline the design workflow. ### Concept and Visual Designer (Consultant) @ Unknown Jan 2020 – Jan 2022 | Remote • Designed and delivered concept art and graphic design for a diverse set of clients across gaming, entertainment, fitness, and dining. • Collaborated with clients to improve SEO performance and enhance brand recognition, leading to increased visibility and customer engagement. ### Art Lead @ Heavy Solid Jan 2019 – Jan 2020 | Santa Clara, California, United States • Led a design team in creating cohesive visual designs and 3D assets, successfully integrating these into interactive product interfaces. • Created prototypes in unity and conducted player/user testing to gather feedback and data. • Translated user testing feedback into implementable features and design decisions. • Communicated design concepts between engineering team and director, and worked on establishing deliverables with an overall direction. • Developed procedures and prototypes based on user research and testing. • Defined a visual style and designed characters, environments, props, and user interfaces for a mobile platform (sketches, wire frames, high fidelity). ### Concept Designer @ Heavy Solid Jan 2018 – Jan 2019 • Designed characters and environments with a focus on mobile gaming • Modeled, rigged, and textured game ready assets for production ### Content Design Intern @ WEBTOON Jan 2018 – Jan 2018 | Los Angeles, California, United States • Drove, managed, and delivered projects for a digital platform with over 17 million monthly users. • Designed and delivered promotional content for the movie Pacific Rim Uprising • Conducted competitive analysis and user research on user preferences and behavior. Synthesized data to deliver creative and strategic direction to CEO and Head of Content. • Met with and interviewed content creators and user to identify pain points. Gathered and synthesized data to implement feedback into better user flows. ### Graphic Illustrator @ Daily Bruin Jan 2014 – Jan 2018 | Los Angeles, California, United States • Collaborated with copywriters, journalists, photographers, graphic designers, publishers, and advertising teams. • Communicated with Art Director to create graphics and illustrations for UCLA's daily print newspaper and social media. ### Graphic Designer @ MomentFeed an Uberall Company Jan 2016 – Jan 2016 | Los Angeles, California, United States • Communicated with VP of marketing to identify SEO based user flows and organized information architecture to improve user engagement. • Collaborated with engineering and marketing to deliver data visualizations and landing pages to deliver messaging to clients and investors. • Followed brand guidelines to design graphics, one sheets, user interface designs, and data visualizations. ## Education ### Bachelor’s Degree in Design Media Arts UCLA ### Certification in UX Design Career Track Springboard ### Google UX Design Professional Certificate Coursera ## Contact & Social - LinkedIn: https://linkedin.com/in/jesse-wang- - Website: https://jesseywang.com/ --- Source: https://flows.cv/jessewang JSON Resume: https://flows.cv/jessewang/resume.json Last updated: 2026-04-05