# Jessica Y Chong > Designing all the things Location: Palo Alto, California, United States Profile: https://flows.cv/jessicaychong I have 15yrs of experience working as a Visual/UI/UX Designer at companies such as Disney Interactive, Tencent, Zynga, and Kabam. In my 10 years of combined experience, I have worked on many major IP such as Marvel, Star Wars, League of Legends, and PUBG. My primary focus has been on determining user flows, designing high fidelity mockups, and implementing my designs in unity/unreal, as well as developing a visual style for marketing campaigns in the app store and presence across social media. ## Work Experience ### Designer, Owner, Consultant @ Jessica Chong Designs, LLC Jan 2025 – Present Services include UI/UX design & consultation for games; Visual design for static/video marketing ads Clients: Table 9 Studio Niantic/Scopely ### Artist, Designer, Owner @ Kidoka Project Jan 2013 – Present Artist/Designer of Lazy Penguin original IP: https://lazypenguin.carrd.co/ Co-founder/Designer of VN Studio: http://aikasacollective.com/en/ ### Senior User Interface Designer @ Zynga Jan 2022 – Jan 2025 | San Francisco Bay Area ### Senior UI Designer @ Tencent Jan 2021 – Jan 2022 During my time at Tencent, I have worked on Apex Legends Mobile, PUBG Mobile, Wild Rift, and Rival Fire ### UI Designer @ Tencent Jan 2016 – Jan 2021 - Developed visual style and designed high fidelity mockups for new games/game features - Prototyped and iterated with game designers on user flow and layout of new games/game features - Communicated directly with engineers to implement my designs in unity/unreal - Provided succinct feedback on improving UI/UX to our overseas dev teams in order to better serve the western audience ### Designer, Founder, Owner, Freelancer @ Kidodesigns Jan 2006 – Jan 2020 Freelance & consultation with companies like Reflektive, Long Beach State University Athletics, and Rocketeer Games... - Design mockups for UI design of website - Established style guide for game UI - Created marketing assets both digital & print ### Visual Designer @ Kabam Jan 2014 – Jan 2016 - Established visual style for storefront assets of mobile games like Marvel: Contest of Champions, Star Wars Uprising, Hunger Games, Hobbit, and Lord of the Rings. - Designed UI for the mobile games’ websites - Created static/video ads of various styles targeting US and worldwide audiences https://www.facebook.com/business/success/kabam ### UI Designer @ Disney Interactive (Playdom) Jan 2011 – Jan 2014 - Set style guides for overall look and feel of the mobile games. - Collaborated with producers and game designers to brainstorm and create new and improved UI to streamline engaging gameplay on both iOS and Android - Worked with engineers to polish the games in XCode and CocosBuilder as a technical Artist Projects: Marvel: Avengers Alliance (iOS and Android) Gardens of Time (iOS) Blackwood & Bell Mysteries (iOS) Animal Kingdom Explorers (iOS) City of Warfare (iOS) ### Graphic Designer @ Long Beach State Jan 2010 – Jan 2012 - Strengthened Long Beach Athletics’ brand identity. - Responsible for conceptualizing and creating promotional posters, flyers, magazine covers, and postcards. ### Marketing Graphic Designer @ UCLA Jan 2009 – Jan 2010 - Generated ads and flyers on a weekly basis for the Athletics Marketing Director. - Designed print media to effectively execute marketing strategies: sports brochures, posters for the biggest match of the year, banners that were advertised on buses, and baseball trading cards. ### Marketing Design Intern @ TOKYOPOP Jan 2008 – Jan 2009 | Greater Los Angeles Area - Created print and flash ads to be packaged for publishing. - Laid out and updated book covers and sell sheets. - Developed digital stamps, icons, and tickets for their booth at the NY Comicon. ## Education ### Bachelor's Degree in Design|Media Arts UCLA ## Contact & Social - LinkedIn: https://linkedin.com/in/jeychong --- Source: https://flows.cv/jessicaychong JSON Resume: https://flows.cv/jessicaychong/resume.json Last updated: 2026-04-13