As VP of Design at League, I led a talented and mission-driven team through a period of growth and transition, from a digital health benefits app into a broader health experience platform that could serve payers, providers, and employers. I was responsible for both UX and brand creative, and worked across the company to bring design closer to the center of how we made decisions.
Over my time at League, I:
• Built and coached a cross-functional design team that included product designers, brand creatives, and researchers
• Partnered closely with product, engineering, and growth leads to ship experiences across navigation, claims, benefits, and condition management
• Helped shape our design system and operational foundation so we could scale quality and clarity across the platform
• Worked to elevate design as a strategic voice, not just a delivery function, sometimes succeeding, sometimes learning the hard way
• Pushed for inclusive and human-centered healthcare experiences, especially for people navigating complex or fragmented systems
This was a deeply meaningful role for me, challenging, formative, and full of smart people trying to do hard things. I remain proud of the work and grateful for the opportunity to lead through such an ambitious phase of the company’s growth.