# Jill Q. > 🎮 #OpentoWork 2D Game Artist, Graphic Designer, and Illustrator | ex GaiaOnline, Kabam, TinyCo, nWay Location: San Jose, California, United States Profile: https://flows.cv/jill 2D Graphic Artist and Illustrator for consumer online entertainment services providing fun and engaging visuals for millions worldwide. Please, do not send me empty connection requests if we’ve never met and/or if you’re not in the gaming industry or related field. Thanks for understanding! I am not open to relocation. ## Work Experience ### General staff @ Guildhouse Jan 2021 – Present | San Jose, California, United States -Provide exceptional service to 100+ daily guests by answering various queries, operating a POS system and maintaining a welcoming environment. -Daily tasks ensuring cleanliness and organization throughout the venue. -Coordinated end-to-end management of orders ensuring timely delivery and satisfaction for guests. ### Product Designer @ Sanshee LLC Jan 2024 – Jan 2026 | Bremerton, Washington, United States Designing original and licensed merchandise from concept sketch to tangible pieces that brings joy to fans of various games, gamer culture, and geek memorabilia. Designed merchandise for game titles such as: Terraria, Rain World, Dragon Age, Mass Effect, and more! ### Creative Lead @ CraftBelly Delights, Inc. Jan 2019 – Jan 2024 | San Jose, CA Spearheaded the designs and illustrations of over 30+ characters for the fictional fantasy world of Crafterra. Some characters were used as mascots for the keto-friendly ice cream startup. ### Concept Artist @ The Shepherds Jan 2023 – Jan 2023 Curated a variety of fictional branding, character/prop concept art, and merchandise for sci-fi thriller, Scepter. ### Marketing Graphic Designer @ nWay Inc. Jan 2022 – Jan 2023 | San Francisco, California, United States Crafted marketing materials, prepared NFT pins (Olympics), deck slides, and concept art for nWay’s games as a cross-functioning creative between marketing and art teams: Power Rangers: Battle for the Grid, Olympic Games Jam, and Wreck League. ### Marketing Art Coordinator @ Nifty Games Jan 2021 – Jan 2022 | San Francisco Bay Area -Developed marketing materials for two of their largely well known franchise collaborations with the NFL and NBA for their Twitter, Facebook, and Reddit accounts: NFL Clash and NBA Clash. -UI design, in-game material design, graphic design, character NPC design mockups, localization marketing and in-game currency design and retouching. -Hundreds of carefully crafted cut-outs and photo color enhancements of professional NFL and NBA players used for in-game and marketing material. ### Spare Tubes Team @ Silicon Valley Bicycle Coalition Jan 2019 – Jan 2022 | San Jose, CA -Assisted over 100+ bicycle riding guests with bike check-ins and safe bicycle parking during live events along with influencing the local community as a bicycle ambassador to support safe streets and hosting future bicycle events by applying for membership with SVBC. -Designed marketing materials for SVBC events and annual achievements summary ### Designer / Volunteer @ FanimeCon Jan 2018 – Jan 2019 | San Jose, CA Annual volunteer graphic designer for local San Jose convention, FanimeCon. Organized and developed large scale environment materials for the convention floor that is annually attended by thousands of convention attendees. Materials include: screen graphics, hallway banners, signs, and fliers. ### Senior 2D Artist @ IGG Jan 2016 – Jan 2019 | Fremont, California -Organized a massive variety of marketing materials for IGG’s library of mobile games: App icons, art retouching, social media profiles, banner ads, environmental ads, app carousels and story boarding for ad videos. -Marketing materials for games worked on: Lords Mobile, Castle Clash, Deck Heroes, Mobile Royale, Clash of Lords, Casino Deluxe, and Sugar Shuffle. ### Game Artist @ Jam City Jan 2016 – Jan 2016 | San Francisco -Fabricated game materials for Family Guy: The Quest for Stuff in an isometric style gameplay space for a variety of the game’s change of events such as holidays, collaborations, and themes (high fantasy and sci-fi): buildings, vehicles, stationary environmental props, and interactive environment props to thousands of monthly active users. ### Production Artist @ Kabam Jan 2014 – Jan 2015 | San Francisco -Designed marketing materials for Kabam’s extensive library of mobile games: App icons, art retouching, social media profiles, banner ads, app carousels and promotional physical products to reach out to 60 million users. -Marketing materials for games worked on: Kingdoms of Camelot, Marvel Contest of Champions, Dragons of Atlantis, Heroes of Camelot, Underworld Empire, Star Wars: Uprising, Spirit Lords, The Hunger Games: Panem Rising, Fast & Furious Legacy, Creature Academy, Metal Skies, This Means War, Puzzle Trooper, and Moonrise. ### Contract Marketing Artist @ Kabam Jan 2013 – Jan 2014 Resizing, localizing, and designing user acquisition marketing materials and Illustration ### Artist @ Gaia Interactive Jan 2008 – Jan 2013 -Interactive Environment Game Artist, Character Illustrator, and Custom Avatar Designer for over 1,000+ unique forum users. -Designed virtual products and custom interactive environment spaces for the world of GaiaOnline as well as a variety of intellectual properties and brands to market to GaiaOnline’s audience. -Popular brands collaborated with: Skittles, Sour Patch Kids, Macy’s, Coca-Cola, Fanta, Adventure Time, Naruto, Kung Fu Panda, Christian Siriano. ## Education ### BFA in Animation and Visual Effects Academy of Art University ### Intro to Visual Storytelling The Animation Collaborative ## Contact & Social - LinkedIn: https://linkedin.com/in/jillq - Website: https://lavelolita.pb.online/ --- Source: https://flows.cv/jill JSON Resume: https://flows.cv/jill/resume.json Last updated: 2026-02-23