# Jimson Xu > Software Engineer looking for new adventures Location: San Francisco, California, United States Profile: https://flows.cv/jimson ## Work Experience ### Software Engineer @ Whiterabbit.ai Jan 2017 – Jan 2020 | Santa Clara County, California, United States Python-based AI Tooling and Analysis. * Developed docker microservices to read mammograms and run AI inference on them. Processed on the order of 10,000 medical images per working day. * Created a python tool for AI researchers to queue training jobs on the remote compute cluster, saving the team on the order of at least 120 minutes per day. * Implemented dockerized integration tests for our AI product and deployed tests to CircleCI. It caught a bug in new code, potentially saving us at least 3 days of debugging. * Generated uptime metrics using ElasticSearch for our various microservices. Reduced turn-around time to fix downed microservices to 1 day from 1 week. * Created a tree diagram to help visualize the impact of our product on the health clinic workflow; allowed management to see where bottlenecks and problems were. * Built a python tool to package AI models and upload them to Amazon S3. * Coded a python tool to request the DICOM server for images; used to run integration tests and manual tests. * Developed a set of bash scripts to produce singularity containers to train AI jobs. ### Software Engineer @ vitapoly inc Jan 2016 – Jan 2017 Develop virtual reality simulations and networked games using Unity and C#. Some experience with Google VR and HTC Vive. Experience with Forge Networking library framework for Unity. * Render walls only visible in the player’s view and not the entire map, thus reducing the memory constraints required of the client * Implement gameobject pools for walls, reducing GameObject creation/destruction costs * Synchronized various game elements such as player positions, item drops, map layout, and score; which allowed players to interact with other players over the network * Enhanced user’s HUD to display information when their laser pointer hovers over a “machine”, allowing user’s to orient themselves better in the virtual world ### Software Engineer @ Adobe Jan 2008 – Jan 2013 Worked on the Flash Player using C++. Implement and maintain features for the Flash Player. Resolve general stability bugs. Help with overseeing the general security of the product. Accomplishments * Helped develop Flash Player Protected Mode; a feature that improved the security of the product. * Resolved Flash Player Protected Mode stability issues during its initial release by helping the team debug deadlocks between multiple processes. * Secured an automated testing framework by implementing heavy security checks before allowing the test to run, yielding confidence in running the automation feature. * Design and implement the Private Browsing feature for the Flash Player, thereby securing user’s trust in the Flash Player. ## Education ### Bachelor of Science (BSc) in Computer Science California Polytechnic State University-San Luis Obispo ## Contact & Social - LinkedIn: https://linkedin.com/in/jimsonxu --- Source: https://flows.cv/jimson JSON Resume: https://flows.cv/jimson/resume.json Last updated: 2026-04-05