# Jin C. > Android Engineer Location: Menlo Park, California, United States Profile: https://flows.cv/jinc Android developer ## Work Experience ### Staff Partner Engineer @ Meta Jan 2025 – Present Camera&Media ### Partner Engineer Android @ Meta Jan 2022 – Present | Greater Seattle Area ### Senior Software Engineer @ Comcast Jan 2022 – Jan 2022 ### Android Software Engineer @ Comcast Jan 2018 – Jan 2022 | Greater Philadelphia Area Increased unit test coverage of smart home features from 50% to 85%. Set up Espresso test environment for multiple projects, developed E2E instrumentation test with IoT DevKit board for automating open&close door sensor. Feature work! ### Application Engineer II @ Microchip Technology Inc. Jan 2016 – Jan 2018 | Chandler, AZ Responsible for Audio Codec and Audio decoder framework in MPLAB Harmony ### Application Engineer @ Microchip Technology Inc. Jan 2014 – Jan 2016 | Chandler, Arizona Area Directed software design and implementation of a USB and Bluetooth audio application requested by one of the main phone manufacturers. Lead and Developed a universal audio decoder demo on PIC32 micro-controller. It scans audio files from a USB flash drive, and plays MP3, AAC, WAV, WMA, SPEEX, Opus audio files. Solved bad audio quality issue in this project. This project has been released in Microchip Harmony framework. ### Graphics Programmer Intern @ MyRooms Inc. Jan 2013 – Jan 2014 | SLC 3D social media product, I was working on rendering system. Wrote shaders in Unity3D, including outline and fur shading, etc. ### Teaching Assistant @ University of Utah - Employment Jan 2013 – Jan 2013 TA for CS5610/6610 (Interactive for Computer Graphics), this is a class on teaching students computer graphics principles and graphics programming skills, we use C++ and OpenGL SDK in class labs. ### Teaching Assistant @ University of Utah - Employment Jan 2013 – Jan 2013 TA for Game Graphics, unlike other classes in EAE (Entertainment Arts and Engineering) program which focus on developing games mostly, this one focus on computer graphics, we mainly teach students how to do 3D rendering in games, we use GLSL and HLSL as the shader languages in labs. ### Intern @ Hewlett-Packard Jan 2011 – Jan 2011 Help to manage project using SVN ## Education ### Master's degree in Computer Graphics University of Utah ### BS in Computer Software Engineering East China Normal University ## Contact & Social - LinkedIn: https://linkedin.com/in/jincui92 --- Source: https://flows.cv/jinc JSON Resume: https://flows.cv/jinc/resume.json Last updated: 2026-04-12