•Designed, developed, and deployed Mendel Slug, a full-stack HTML5 arcade game featuring user-generated levels, progression systems, and multiplayer comparisons, demonstrating end-to-end ownership from concept through production
•Implemented a rich game engine using HTML5 Canvas, JavaScript, and jQuery, including tile-based rendering, unique NPC movements and behavior, and a Gregor Mendel genetics-inspired trait system with 100+ unique attributes
•Built and maintained backend services using Node.js, MongoDB, and Passport.js, supporting user authentication, persistence, and gameplay data
•Game can be found at www.mendelslug.net
•Developed Java-based plugins for a multiplayer game server to experiment with extensibility, event-driven systems, and user-facing APIs
•Completed structured frontend coursework focused on AngularJS and modern JavaScript frameworks