# Joey Silberman > AI & Machine Learning Software Engineer | Passionate about Music and Game Design Location: San Francisco, California, United States Profile: https://flows.cv/joeysilberman I am a Software Engineer with a Master’s in Computer Science, skilled in Generative AI with a passion for pushing technical boundaries at the forefront of innovation. Bringing a collaborative spirit, and strength in communicating technical information to non-technical audiences, I make work efficient and enjoyable. ➜ Solo developing a novel transition model for generating new Spotify playlists from existing aggregate user playlist features ➜ Solo conducting a review and future path projection for data management and machine learning in music streaming platforms ➜ Working with a small team to push production ready code in VR for Meta Horizon Worlds ➜ Working with a small team to create video games for various time-limited game jams and competitions Specialties: Machine Learning, AI, Music Programming, Feature-based learning, Data Science Looking for a skilled Machine Learning Engineer? Contact me at silbermanjoey@gmail.com. ## Work Experience ### Software Engineer @ SpruceID Jan 2024 – Jan 2025 | San Francisco, California, United States ● Implementing credential issuance, presentation, and verification for delivery to major customers. ● Learned Rust, Swift, and Kotlin within two weeks and quickly transitioned to full-stack development in a production environment. ● Collaborating with multiple teams to merge PRs in tandem, facilitating mutual unblocking and ensuring timely merges to meet customer deadlines. ### Software Engineer @ Liferise Inc. Jan 2024 – Jan 2024 | San Francisco Bay Area ● Designing and developing a wellness-focused mobile adventure game titled “Mystic Awakening” ● Core AI concepts for Mystic Awakening presented at Gen AI Summit 2024 ### Software Engineer @ Spotigenerate Jan 2023 – Jan 2024 | San Francisco, California, United States ● Creating a novel ML algorithm that generates playlists through an aggregate transformer model and deep data analysis ● Using a greater amount of preference data from a single user to provide more tailoring listening ### Software Engineer Intern @ Mercenary Technology Jan 2022 – Jan 2022 | Fremont, California, United States Programming the development of multiple VR games, fulfilling roles from implementation of controls to feature design and debugging. ### Camp Counselor @ San Francisco Botanical Garden Jan 2021 – Jan 2021 | San Francisco, California, United States Planned, led, and implemented camp programs for children ages 5-8 ### Code Coach @ theCoderSchool Jan 2018 – Jan 2021 | San Francisco, California, United States Taught 7-14 year-old children how to code in Python, Javascript, HTML, and Scratch ### Technical Assistant @ San Francisco Public Library Jan 2014 – Jan 2018 | San Francisco, California, United States Volunteer providing tech support to elderly library patrons ### Summer Intern @ Camp Galileo- San Francisco South Jan 2017 – Jan 2017 | San Francisco, California, United States Intern responsible for security, organizing games, distributing t-shirts, etc. ### Technical Assistant @ The Bay School of San Francisco Jan 2016 – Jan 2016 | San Francisco, California, United States Solved faculty, staff, and fellow students’ tech issues, re-imaged and re-configured school laptops ## Education ### Master of Science - MS in Computer Science University of California, Santa Cruz ### Bachelor of Science - BS in Computer Science University of California, Santa Cruz ### The Bay School of San Francisco ### Chinese American International School ## Contact & Social - LinkedIn: https://linkedin.com/in/joseph-silberman - Portfolio: https://sites.google.com/ucsc.edu/joeysilberman/ --- Source: https://flows.cv/joeysilberman JSON Resume: https://flows.cv/joeysilberman/resume.json Last updated: 2026-03-29