Studio leadership team member at an independent game publisher, driving mobile, quick-session sports games (NFL & NBA) from concept to worldwide launch. Early product hire, instrumental in scaling the studio from $12M series A to $100M+ Series B valuation. Led product strategy, feature development, and GTM execution for two globally launched flagship titles (NFL Clash, NBA Clash) and central tech initiatives. Built and managed teams across product, data, and performance marketing to drive roadmap execution, live-ops, and studio growth.