# Jonathan Kong > Lead Product Designer, Design Systems at Simple Things | Formerly Google / Dolby / Discovery Channel / Oracle Location: San Francisco, California, United States Profile: https://flows.cv/jonathankong1 Product Designer with extensive experience specialized in UI design and brand concept development, across diverse media including Product Operation System, App UI, Packaging, Marketing Collateral, and Events design projects. Utilize extensive research, problem solving, and trained skills, translating design concepts into full-spectrum brand identity to complete challenging creative projects that delight customers. Developed and produced integrated high profile products that up-level brand recognition. Equally adapt at working independently, and collaboratively in fast-paced environments on multiple projects, with strong project organizational management and communication skills. ## Work Experience ### Product Visual Designer, Design Systems @ Instagram Jan 2024 – Present | San Francisco Bay Area ### Lead Product Designer @ Simple Things Jan 2023 – Jan 2024 | Palo Alto, California, United States IoT product designer embedding AI technology into Product Design, building for a better world. • Work directly with Head of Design/Product Managers to create a mobile app design systems for Simple Things’ home security devices with AI technology embedded, including Home Screen Widgets, Device Provisioning, Camera and Alarm app design flows, using Figma, Principle, and Adobe Creative Suite • Created extensive design components and specs for mobile app design system flows • Worked closely with ENGs and established a design approval system to ensure a seamless process from design completion to implementation, provided design QA support for Lead ENG to ensure the accuracy of UI implementation • Developed design style guide using latest Material Design 3 font and color system for both light and dark themes www.thing.com ### UI Design. Chrome OS System and Applications UI @ Google Jan 2020 – Jan 2023 | Mountain View, California, United States UI Visual Designer for Google ChromeOS operating system Lead Visual Designer for Chromebook Apps visual development. Launched two 1st-party apps for Google Family and Education team: Screencast app • Designed UI for Screencast, first video recording app for ChromeOS • Developed video player, pen tools, and Webcam UI with IXD • Provided redline specs, and work closely with the ENG team on app design implementation • Art directed Google Material style OOBE illustrations and tutorial videos for new app users Cast Moderator app • Designed UI for Cast Moderator, an education app that allows students/teachers to securely cast their laptop screen onto an external monitor using chromecast • Developed app icon, app UI, and provided ENG detailed specs for implementation • Collaborated with project managers/cross-functional stakeholders to define proper UX flow • Applied user research data into UX design Launched Calendar Widget for ChromeOS: • Provides quick access for a compressed glance of Google calendar with events view, one of the most requested component features by Chromebook users • Worked with ENGs to develop visual and motion implementation from start to polish • Created components for design assets, redline and a11y specs for ENG implementation Implemented systemUI interface for Emoji, Virtual keyboard and Suggestive Text: • Collaborated with PM and IXD to refine the user interface for touch screen Virtual Keyboard, Emojis, and Suggested Text/Grammar functionalities ChromeOS Material Design Visual System development: • Participated in design workshops for Material Design 3 polish, revamping the designs to the latest Google Material look and feel • Established Material Design components and guidelines with external design agency, shared assets with internal UX team for maximum design efficiency ### Product Design. Wear OS/Pixel Watch by Google Product design @ Google Jan 2014 – Jan 2020 | Mountain View, California, United States Lead Visual Product Designer for Wear OS team. Launched the visionary Android Wear OS in 2014, and continued the efforts with six rounds of redesign and polishing launches with the Wear OS team. • Continuously improved UX/UI designs for AWOS systemUI, including redesigning Quick Settings, Notifications, and the watch face picker • Designed the revolutionary scalable carousal style App Launcher (patented) and carried through most of the third-party rounded hardware devices • Conducted design sprints with visual and motion designers, and brainstormed the look and feel for the Google watch sysUI • Established a design guideline for the transition from light to dark mode design, and the energy saving 'Build in black' concept • Participated in UX team design workshop to create distinguished concepts for different personalized themes for watch faces • Developed the Wear OS identity, and created a marketing design system guidelines for developers to follow while building their third-party apps • Provided design component assets by working with external design vendors to flushed out designs for ENGs to implement • Collaborated with cross-team designers and PMs from the hardware team, created a design system spec, and discussed with ENGs to ensure fluid design implementation • Worked closely with team UX writer to ensure device labels/strings met design standards • Organized bug bashes for UI polishing pre and post launches • Applied constructive users feedback from trusted testers/user studies for an intuitive and delightful user experience • Managed two junior visual designers and a motion designer, engaged weekly 1:1s, team meetings and design support ### Senior Graphic Design Consultant @ RH Jan 2013 – Jan 2014 | Corte Madera, California, United States Produced multiple projects within the course of ten months, working with retail graphics/signage and creative catalog department. Projects include environmental design, produced retail logo signage/banners for stores and corporate buildings; and catalog design, participated in designing 13 source books (catalogs) for the year of 2014. • Fall 2013 and Spring 2014 – Worked closely with company’s Chief Creative Officer and Creative Vice President, produced 13 interiors related catalogs, launching in May 2014. Designed catalog covers, breakers, articles, product layouts and inserts for all 13 books, and multiple advertisements for interior design magazines, published worldwide • Summer and Fall 2013 – Designed and installed the latest New York art gallery RH Contemporary Art banner signage and logo lettering. Created new barricade artwork for newest gallery additions in Los Angeles and Connecticut during construction period. Produced and managed internal 2013 Leadership Conference materials, including notebooks, pens, and signage to completion ### Senior Graphic Designer, Creative Services @ Dolby Laboratories Jan 2008 – Jan 2013 | San Francisco Focused on trade shows, marketing collateral, licensed product packaging, environmental design, and production. Worked closely with studio managers, copywriters, editors, project managers, print manager, and supervising production designers to assure completion of multiple large-scale projects distributed worldwide. • Experience in environmental design and production for industry trade shows such as CES, CinemaCon, ShowEast, NAB, and Mobile World Congress; designed and produced booth graphics, wall panels, light boxes, vinyl displays, pedestals, and signage. Established close relationship with Czarnowski, a national trade show vendor. • Designed and produced product brochures, overviews, and tech papers for sales and marketing needs. • Main conceptual branding designer for Dolby’s Worldwide Sales and Marketing Conference; designed logo, agenda, awards, signage, badges, and packaging for gift items for the annual internal event. ### Design Director, Design Consultant @ J:KONG Design Jan 1998 – Jan 2008 | San Francisco Clients include Restoration Hardware, Marin BMW Motorcycles, INCASE, bebe.com, 24 Hour Fitness, and many more. • Restoration Hardware, 2006 – Designed and art directed core holiday product packaging. Projects included calendar design; candles, mugs, key chains, and paperweight packaging for astrology-themed product line. Worked directly with product director, merchants, copywriters, and vendors to complete projects from start to finish. • Marin BMW Motorcycles, 2006– Created direct-mail pieces, advertisements, and signage for the well-known German brand motorcycle dealer. Worked closely with shop owner and sales director to execute design ideas for marketing needs. • INCASE, 2006– Designed and produced packaging for iPod, iPhone, and MacBook accessories associated with Apple Computer brand products. • bebe.com, 2004 – Created point-of-purchase postcards and holiday brochures for bebe apparel. Both were selected for publication in Retail Ad World Publication Design Annual, June 2002. • 24 Hour Fitness, 2004 – Developed packaging layout for sports-related gadget, from concept to mechanical. • Mill Valley family dentist, 2007 – Created business identity including logo, business cards, letterhead, labels, and magnets. ### Senior Packaging Designer @ Discovery Communications Jan 2006 – Jan 2008 | Berkeley Designed and produced Discovery-branded product packaging, from standard guideline-driven product packages to newly developed Blu-ray/DVD designs, including complex dielines for boxes and blisters. • Managed the packaging design process, including Planet Earth, American Chopper Collector’s Edition, Sunrise Earth, Man vs. Wild, and Meerkat Manor, in standard, high definition, and Blu-ray/DVD formats. Launched products into all national Discovery Channel stores. • Designed premium-level toy packages, including Planetarium, Dragonfly, and Roboquad. Created new packaging systems and style guides for these ‘Discovery exclusive’ toys. • Created new packaging identity for high tech products. Key contributor on new tech packaging. Worked closely with creative director to redesign and refresh 17 products into a new structural identity system. • Designed a new structural system for clamshell packaging. Implemented the new look on 12 packages. • Collaborated with creative director and project managers throughout the creative process from initial concept to product launch, and managed junior designer and freelancers on overflow design projects. ### Packaging Designer, Hewlett-Packard Account @ Brand Engine Jan 2004 – Jan 2006 | Sausalito Designed and produced toner and printer packages for Hewlett-Packard account. Produced over 200 toner packaging designs every quarter by updating existing mechanicals. Worked closely with creative director, project manager, and copywriter to develop new design concepts. • Designed a new brand structure for redesign of ink packages in 2006, successfully introduced to all printer retail stores. • Hired and managed multiple freelancers on HP projects. Trained freelancers in producing HP toner packaging mechanicals for consistency and accuracy. • Worked side by side with agency to translate all toner instructions into 12 languages for Americas and European countries, and 10 languages for Asia Pacific. Supervised copywriters to organize global translations for all toner packages. ### Lead Designer @ BroadVision Jan 2001 – Jan 2004 | Redwood City Supported sales and marketing teams and worked closely with creative and marketing directors to co-establish creative department. Led concept development and production of marketing projects. Managed a team of two graphic designers. • Directed projects that included designing product packaging, brochures, invitations, annual reports, print and web advertisements, BroadVision.com, PowerPoint presentations, and materials for BroadVision User Conference. • Designed and produced a series of color-coded CD-ROM packages as a tool to support sales and marketing team. • Art directed and cast talents for BVision 2001 trade show campaign photo shoot, and used images in save-the-date postcard, show poster, and show guide. The trade show was a success, with 10,000 people in attendance. • Developed interactive holiday card for sales and marketing team for company's vendors and partners. ### Senior Graphic Designer @ Oracle Jan 1999 – Jan 2001 | Redwood Shores Designed and developed identities for Oracle’s major events, including interactive design, advertisement, collateral materials and signage. • Launched company’s interactive posters, for display throughout Oracle’s campuses worldwide. Established Oracle’s branding system for campaign collateral and interactive designs. Supervised junior designers and worked closely with art director. • Produced and designed Oracle OpenWorld trade show signage and logo, in which OpenWorld logo is still being used today. Designed show menu and banners for OpenWorld VIP events. • Designed and developed Oracle AppsWorld 2000 trade show campaign. ### Graphic Designer @ Archer Design Inc. Jan 1996 – Jan 1999 | San Francisco Designed projects such as posters, brochures, annual reports, and corporate identities for various clients. • Clients include Sony Entertainment, Haas School of Business for UC Berkeley, USF, United HealthCare, On Lok Senior Health, General-Mills Company, and Bank of America. Primary contact with clients on most projects. • Directed several photo shoots and supervised junior designers. • Received 1998 Mature Media National Awards for a brochure on behalf of On Lok Senior Health. ## Education ### Bachelor of Science (BS) in Graphic Design San José State University ### Newark Memorial High School ### UX and Visual Design General Assembly ## Contact & Social - LinkedIn: https://linkedin.com/in/jonathankong - Portfolio: https://jkongdesign.com --- Source: https://flows.cv/jonathankong1 JSON Resume: https://flows.cv/jonathankong1/resume.json Last updated: 2026-04-13