Palo Alto, California, United States
• Delivered Niantic Studio, a web visual game editor and engine for 3D games and AR experiences allowing developers to build,
visualize, and publish immersive content directly in the browser. Post-launch users’ ”time to project publish” reduce by 34%
while Monthly Active Developer improves by 29.6%
• Developed an Electron-based desktop app that supercharges 8th Wall development with instant playback, live code reload,
and real-time scene editing. Reducing time to feedback from minutes to seconds and driving a 25% increase in our NPS
• Drove monetization for 8th Wall Asset Lab, a Gen AI tool for image and 3D generation, by development of a credit based
consumption system. Enabled a new recurring revenue stream and increased user retention, reducing churn by 2.7×
• Designed and built a flexible, cross-platform input system supporting touch, keyboard, mouse, and controller inputs,
featuring an action-based API that enabled developers to easily define and manage complex input maps
• Streamlined asset generation and improved developer efficiency by created delivering an end to end automated font
processing service that converts font files into a Multi-channel Signed Distance Field (MSDF) for real-time 3D text rendering