# Jordan Taekema > Software Engineer Location: San Francisco, California, United States Profile: https://flows.cv/jordantaekema Specialties: Creating intuitive user interfaces for complex systems. ## Work Experience ### Software Engineer @ Point Jan 2020 – Present | California, United States ### Software Engineer @ Stripe Jan 2017 – Jan 2019 | San Francisco Bay Area Alternative Payment Methods (APMs) Worked on multiple payment method where I was responsible for the full development process from designing the merchant facing API’s and documentation to the back end partner API. I also designed and built interfaces for APMs to leverage various internal tools for accounting and reconciliation, as well as fraud detection and monitoring. I was involved in multiple cross team and company wide initiatives included preparing APMs for Brexit, as well as localized data storage for countries such as India and their DPB (like GDPR). While on the APMs team I helped grow to 4x the engineer’s including making on-boarding materials, mentoring new hires, and facilitating knowledge sharing by doing deep-dive's where we would discuss a topic or system in detail. Payment Methods: ACH, SEPA, iDEAL, Giropay, Bancontact, Multibanco, P24, WeChat Pay, Alipay, Klarna, and others ### Software Engineer @ Demonware Jan 2013 – Jan 2017 | Vancouver, BC Developed new online services and features in C++ and Python. Helped game studios with Demonware integration as well as with 1st party integration and certification. Contributed to or supported a variety of games including but not limited to: - Call of Duty: Infinite Warfare - Call of Duty: Black Ops 3 - Guitar Hero Live - Skylanders Superchargers - Shiftlings - Geometry Wars - Call of Duty: Advanced Warfare - Skylanders Trap Team - Destiny - Diablo 3 Reaper of Souls (UEE) - Tony Hawk Pro Skater 5 - Transformers: Rise of the Dark Spark - Call of Duty: Ghosts - Skylanders Swap Force - Diablo 3 (Xbox360/PS3) - Call of Duty: Online - Call of Duty: Strike Team - Skylanders Battlegrounds - Skylanders Lost Islands - Call of Duty: Black Ops 2 - NASCAR The Game: Inside Line Also worked on tools and automation for load testing and verification of the backend systems that power all of the above games. Tech: C++, Python, Go, Erlang, Bash, CentOS, Apache, MySQL, Docker, and many internally developed systems Platforms: Win32/64, WP8, UWP, Xbox360, XboxOne, PS3, PS4, PS Vita, Wii, WiiU, 3DS, Android, iOS, AppleTV, OS X, Linux ### Software Engineer @ AppLocation Systems, Inc. Jan 2010 – Jan 2012 | Victoria, BC Worked with strategic partners to design and develop a new truck tracking system: - prototyped software for custom GPS + J1939 + cellular (GSM/CDMA) - designed and implemented communications protocol to backhaul data - built and ran backend system that consumed and stored data from devices various devices - designed and built web portal with data visualisations, graphs and custom reports - developed metrics for fuel efficiency, driver performance, HoS compliance, and vehicle maintenance Maintained and provided support for fleet tracking systems at customers such as BC Ferries, Fraser Surrey Docks, and others. Tech: Java, JBoss, PostgreSQL, GWT, AWS, Linux, Embedded Systems (Linux based) ### Software Tools Developer (Co-op) @ RIM Jan 2007 – Jan 2007 | Waterloo, Ontario Tech: VB.net, ASP.net, Oracle, IIS, HTML, JavaScript ### Software Developer (Co-op) @ CMAEON Jan 2007 – Jan 2007 | Victoria, BC Tech: C#.net, ASP.net, MS SQL, HTML, JavaScript, PHP ## Education ### Bachelor of Software Engineering in Software Engineering University of Victoria ### Computer Science Camosun College ## Contact & Social - LinkedIn: https://linkedin.com/in/jordantaekema --- Source: https://flows.cv/jordantaekema JSON Resume: https://flows.cv/jordantaekema/resume.json Last updated: 2026-04-11