# Julie Moskowitz > Design Manager at Ensemble I Project Manager | Producer | Tech | Art | Animation | Film Location: San Francisco Bay Area, United States Profile: https://flows.cv/juliemoskowitz ABOUT Versatile Project Manager/Lead Producer with cross industry expertise in animation, games and interactive technologies. I led the development of large scale AR experiences that were used by billions of people during my 7+ years at Meta. Managed multi-disciplinary teams of 40+ through the life cycle of projects with budgets of $1M+. Highly skilled at finding and implementing efficiencies; extremely organized and able to manage multiple projects simultaneously. Positive, energetic and caring collaborator with a talent for motivating fellow team members to deliver their best work. CORE COMPETENCIES: Producing & Product Management | Mobile (iOS & Android) Product Development | Augmented Reality/Virtual Reality (AR/VR) | Global Launches | Team Management | Production Strategy & Execution | Budget and Resource Allocation | Global Vendor Management | Cross-Functional & Partner Alignment | Scale & Growth | Culture & DEI | Client relations ## Work Experience ### Design Manager @ Ensemble Jan 2023 – Present | Long Beach, California, United States ### Producer @ Meta Jan 2015 – Jan 2022 | Menlo Park, California, United States Responsible for shipping hundreds of AR Effects, 2D and 3D Filters to Billions of users on Messenger App ### Producer @ Zynga Jan 2014 – Jan 2015 Managed Concept, UI and 3D art teams for the popular social network game, Farmville 2. ### Producer @ Ghostbot, Inc. Jan 2010 – Jan 2014 | San Francisco Bay Area Produced world-class animated commercials, music videos and PBS children’s show. Supervised all aspects of production from concepting to post production and final delivery. ### Producer and Studio Operations Manager @ SuperSecret, Inc. Jan 2008 – Jan 2009 | San Francisco Bay Area Managed studio operations for game startup company; partnered with the CEO on project development strategy, recruiting and day­-to-­day administrative tasks. Created and oversaw production pipelines. ### Producer @ Cinematico Jan 2008 – Jan 2008 | San Francisco Bay Area Producer for the “Marvel Ultimate Alliance II” 3D cinematics. Managed team of 40+ artists; responsible for budget of nearly $1M. Supervised and scheduled all phases of production including concepts, storyboards, character/environment designs, mo-cap, animation and final comp/render. ### Producer @ LeapFrog Jan 2006 – Jan 2008 Produced content for the award-winning Leapster and Clickstart platforms. Coordinated fast-paced internal and off-site contractor teams, and developed new ways to seamlessly integrate with Programming, Audio and Marketing. ### Producer @ Mondo Media Jan 2000 – Jan 2006 Produced original 2D and 3D animated productions with additional contribution to the creative aspects, from script writing to casting and directing voice talent. Managed service projects for corporations including EA, Microsoft and Yahoo. ## Education ### Bachelor of Arts (B.A.) in Architecture University of California, Berkeley ### Intensive Therapeutic Foster Care (ITFC Certified) Additional Training ### Therapeutic Crisis Intervention (TCI Certified) Additional Training ## Contact & Social - LinkedIn: https://linkedin.com/in/juliemoskowitz --- Source: https://flows.cv/juliemoskowitz JSON Resume: https://flows.cv/juliemoskowitz/resume.json Last updated: 2026-04-13