# Keith L. > Sr Software Engineer Location: San Francisco, California, United States Profile: https://flows.cv/keithl1 ## Work Experience ### Sr. Software Engineer @ Sleeper Jan 2024 – Present ### Sr Software Engineer @ AppLovin Jan 2020 – Jan 2024 ### Engine Developer @ MZ Jan 2019 – Jan 2020 | San Francisco Bay Area ### Sr. Software Developer @ King Jan 2017 – Jan 2019 | San Francisco Bay Area Working on games for the Facebook Instant games platform ### Software Engineer @ Storm8 Jan 2014 – Jan 2017 | San Francisco Bay Area I started out as an UI Engineer working in Objective-C on live games such as Dragon Story, Castle Story, Bubble Mania, and Diamond Quest. Here I worked closely with UI & PMs to implement their vision of user flow. After a year, I had the opportunity to work with C# in Unity and PHP to make games such as Hungry Babies Mania and Dream City. Here I continued to implement dialogs but also more gameplay features such as level gates, narrative systems, tutorials, localization, and level ups. ### Software Engineer @ KIXEYE Jan 2012 – Jan 2014 Worked on Battle Pirates! :D Worked closely with Prod, UI, and Art to make events, improve first-time user flow retention, navigate relay system, internal tools to make translation easier, and the flight pattern of a UAV (aka flying drones). ### Flash Programmer @ Six Degrees Games Jan 2011 – Jan 2012 | Marina Del Rey, CA Worked on the client side of monthly events and created mini games such as a football throwing game and whack a mole game. All work were in ActionScript 3. ### Flash Developer Intern @ Six Degrees Games Jan 2011 – Jan 2011 Working on a massive multiplayer online targeted for kids between the ages of 7-14 called ActionAllstars (www.actionallstars.com) Developed and maintained the virtual world and games in the world with a team of flash developers, server engineers, and artists. (Highlights) Made a pre-loader game for the site that is lightweight and popular with our users (determined by clicks). ### Game Tester @ Volt Information Sciences Jan 2010 – Jan 2010 Xbox 360 hardware and functional certification (TCR) Researched, reported, and wrote up bugs ## Education ### Bachelor of Science in Real-Time Interactive Simulation (Computer Science), Minor in Mathmatics DigiPen Institute of Technology ### Lakeview Academy ## Contact & Social - LinkedIn: https://linkedin.com/in/keith-l-99215b1b - Website: http://www.leungkeith.com --- Source: https://flows.cv/keithl1 JSON Resume: https://flows.cv/keithl1/resume.json Last updated: 2026-04-01