Hi I'm Kelin (pronounced kay-lin), a Silicon Valley-based product designer with a passion for crafting experiences that strike a balance between solving user needs and achieving business goals. Currently, I'm working as a Product Designer at Meta.
Create compelling and intuitive game interface from concept, wireframe to final product, including creating icons and art assets. Work closely with UX designer and Art Director to improve the visuals and user experience of the game UI and Work with engineers to ensure the quality of Unity UI implementation.