# Kiko M. > Product Designer Location: San Francisco Bay Area, United States Profile: https://flows.cv/kiko Product designer with experience shipping mobile and web products across livestreaming, creator tools, marketplaces, and SaaS. I’ve led end-to-end work from early concepts to polished releases, often as the first designer partnering closely with engineering. I started in technical support and web development before moving into product design, which trained me to stay grounded in real-world constraints and edge cases. I focus on clarity, consistency, and building systems that make products easier to use and teams faster to ship. I enjoy simplifying complex workflows, tightening the details, and delivering work that holds up in production. ## Work Experience ### Product Designer (Contract) @ Stealth Startup Jan 2026 – Present Designing AI agents for real-world workflows ### Senior UX Designer (Contract, Part-time) @ Integra Beauty Jan 2025 – Jan 2025 Design support across L’ange Hair and OFIR, focused on conversion UX and shared systems. ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Improved onboarding, checkout, and account flows ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Built and maintained shared design system foundations across both brands ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Organized design sprints to align scope, validate direction, and keep delivery moving ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Ran A/B tests and behavioral analysis to guide priorities and measure impact ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Delivered reusable components and implementation-ready specs with engineering ### Senior Product Designer / Founding Product Designer @ Breakr Jan 2022 – Jan 2025 Founding designer for a creator marketplace and SaaS product across web and iOS. ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Owned end-to-end design for marketplace flows, onboarding, and core SaaS tools ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Increased onboarding completion by 24% by simplifying steps and removing friction ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Improved conversion across mobile + web through iterative UX changes and testing ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Built reusable UI patterns and a component foundation to keep the product consistent as it scaled ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Partnered closely with engineering on specs, QA, and implementation ### Product Designer @ JustAnswer Jan 2019 – Jan 2022 Owned UX across web, iOS, and Android for a high-volume global platform. ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Led cross-platform work on core customer journeys and account experiences ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Ran design sprints and used behavioral data to validate concepts before build-out ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Built and scaled a Figma system to improve consistency and team velocity ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Designed internal tools to support chatbot testing and experimentation workflows ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Facilitated retrospectives that turned into clear product improvements and roadmap inputs ### Founding Designer ➔ Head of Design @ DLive Jan 2016 – Jan 2019 Design lead for a livestream + VOD platform that scaled to 5M MAUs. ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Owned the product experience across iOS, Android, and web ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Built cross-platform UI systems and patterns for fast, consistent shipping. ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Set up design process and lightweight design ops from scratch ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Improved engagement and retention through data-informed iteration ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Stayed hands-on with engineering to keep quality high across platforms ### UX Designer @ Epic for Kids Jan 2013 – Jan 2016 Designed across mobile, TV, and web for a kids reading subscription platform. ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Increased acquisition + retention by 27% through research and A/B testing ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Shipped cross-platform experiences (iOS, Android, Apple TV, web) ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Created modular layouts and early system foundations to support growth ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Partnered with product + engineering to deliver fast, measurable improvements ### Interaction Designer @ YouTube Jan 2008 – Jan 2013 Worked on consumer UX and internal tools. ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Designed features across YouTube experiences and internal tools ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Led a sprint exploring live/gaming-related concepts from research through prototyping ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Partnered with marketing on an early style guide effort ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Built internal behavior-analysis tools to support product decisions ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Contributed UX research and early thinking around live interaction and monetization concepts ### Web Designer / Developer @ Level 2 Designs Jan 2003 – Jan 2007 Designed and built websites and lightweight web tools for small businesses (Drupal, Joomla, WordPress). ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Worked directly with clients to gather requirements and turn them into finished sites ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Designed page layouts, branding, and content structure, then built and launched the sites ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Customized CMS themes/templates and created reusable patterns to speed delivery ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Maintained and improved existing sites (performance, bugs, updates, content changes) ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Wrote basic documentation and trained clients so they could manage their own content ### Technical Support Engineer @ Macromedia, Inc. Jan 1999 – Jan 2003 Supported Macromedia’s web/creative suite (Dreamweaver, Flash MX/ActionScript, Flex, Fireworks, Director, Authorware, ColdFusion, Captivate); resolved complex issues and escalated recurring patterns into product improvements. ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎‎ Supported Dreamweaver + Flash MX/ActionScript/Flex workflows, resolving interaction/UI-state issues within real web constraints. ‎ ‎‎ ‎ ‎ ‎ ●‎ ‎ ‎ Diagnosed bugs fast (events, states, rendering, performance) and delivered clear fixes or workarounds under pressure. ‎ ‎‎ ‎ ‎ ‎ ●‎ ‎ ‎ ‎Built minimal repros and lightweight prototypes (Flash/Director) to validate behaviors and motion/feedback issues. ‎ ‎ ‎‎ ‎ ‎ ●‎ ‎ ‎ Fixed production asset/export problems (Fireworks slicing/optimization), improving handoff reliability and iteration speed. ‎ ‎‎ ‎ ‎ ‎ ●‎ ‎ ‎ ‎Logged recurring issues across Authorware/Captivate and ColdFusion workflows; escalated actionable insights to product/engineering to reduce repeats. ## Education ### Bachelor of Science - BS in Mechanical Engineering University of Santo Tomas ## Contact & Social - LinkedIn: https://linkedin.com/in/kikoux --- Source: https://flows.cv/kiko JSON Resume: https://flows.cv/kiko/resume.json Last updated: 2026-04-13