# Kristen Morse > Senior Software Engineer with AI expertise Location: Santa Barbara, California, United States Profile: https://flows.cv/kristenmorse Senior software engineer background with a track record of project leadership. Curious and excited when collaborating at the cross section of product and engineering to facilitate breaking down projects into work streams, aligning team goals with higher level goals of the company, and keeping the team excited and on track for success. Leading with empathy and inspiration, focused on how to organize in an empowering way - iterating on processes and adapting in order to maintain a safe engineering environment, reduce burnout, and deliver incredible products. ## Work Experience ### Senior Software Engineer @ Two Chairs Jan 2023 – Jan 2024 Matchmaker Team (matching Therapists/Clinicians to those seeking care through our Matchmaker alogorithm)- Running key team scrum ceremonies, Collaborating closely with Product and EM to form project plans - including project timelines, sequencing/prioritization, breaking product goals into work streams and jira tickets, and collaborating with other engineers to complete the implementation. Creating Docs and Runbooks for tech support, collaborating on client asks/needs/questions to triage areas where our clients are confused or concerned. (Python/Typescript) ### Senior Software Engineer @ Buoy Health Jan 2020 – Jan 2022 Member Experience Team - Collaborating with software engineers and product to build out our User Profiles. Actively updating and maintaining processes, implementation plans, running standup (Python/FastAPI/MySQL/Typescript) API Team - Went from being the first engineer on the team to researching architectural designs, being an onboarding mentor for the team, spearheading collaborating between product and engineering to discover requirements and implementation plans, improving dev processes, leading scrum ceremonies, and delivering a product to customers. (Python/DRF/MySQL) Mentor Program - paired with a mentee engineer at the company, weekly meeting and discussing career growth and opportunities for his learning. Community Council - collaborated with other members of the Council within a working group to develop norms, a charter, and vision for the Community/Inclusion council from initial founding through launch internally. ### Researcher/ Research Engineer @ PRO Unlimited @ Facebook AI Research Jan 2019 – Jan 2020 | Menlo Park, California, United States Working at Facebook AI Research, collaborating on the Robotics Team with other research scientists and engineers, specifically around the area of meta-learning for robotic arms. Current research accepted to IROS 2020: Learning State-Dependent Losses for Inverse Dynamics Learning (https://arxiv.org/abs/2003.04947) Current Workshop Paper( shortened and focused version of above work ) accepted to two RSS 2020 Workshops: RSS Structured Approaches to Robot Learning for Improved Generatlization and RSS Self-Supervised Robot Learning. (https://sites.google.com/view/rss20-sarl/accepted-papers?authuser=0) ### Full Time Lecturer @ California State University, Monterey Bay Jan 2018 – Jan 2019 | Seaside, California Spearheaded course design and implementation for 3 courses at an undergraduate level ranging from 22 to 90 students each (content creation, lecturing, office hours, lab time, guidance, course prep, management) Mentoring students within and outside the classroom, collaborating with other faculty to improve program ### Software Engineer - Research and Development @ WorldViz Jan 2015 – Jan 2018 | Santa Barbara, California Area I worked on WorldViz's R&D team as a software engineer involved in building a nearly released product, Vizible, which is a collaborative VR content creation and presentation product that enables Enterprise Professionals to create functional VR content that can be presented to clients anywhere in the world. (http://www.worldviz.com/vizible/) I previously focused on the Enterprise Solutions (Custom Development) team at Worldviz, building Virtual Reality applications for customers. The ES team is characterized by harsh deadlines, rapid development, quick sprints, and consistent customer feedback cycles. I have developed Vizard training materials (coding and theory) and lead a training seminar for one of Worldviz’s valued customers. In addition, I have organized and lead one-on-one and group trainings for Vizible. I have helped support staff with challenging questions about Vizard from developers on the forum. I have also supported Vizible customers, along with my team, during our current Beta development. Custom Development Applications I’ve developed include: Surgical Appendectomy Simulator for the Center of Design and Innovation in the UAE, a Constellation Star Gazing Experience for Nokia at Mobile World Congress, a Hockey Goalie Simulator, multiple Architectural Walkthroughs for Suffolk Construction, 2 VR games for VR Adventures on the Las Vegas Strip, A drone building application for Lenovo at the Lenovo Innovation Tour, an educational VR experience for the Atkins diet, a Cockpit Simulator for Rockwell Collins, and internal projects. some articles about Vizible: http://www.tomshardware.com/news/worldviz-vizible-vr-sales-tools,35081.html https://www.engineering.com/ARVR/ArticleID/15643/WorldViz-to-Launch-Vizible-a-New-Virtual-Reality-Collaboration-Space-Software.aspx ### Graduate Researcher @ Automatic Coordination of Teams Lab USC Jan 2014 – Jan 2015 An effort to model complicated human group behavior on a mulit-agent system of self-organizing robots using aspects of human coordination/communication and specifically focusing on representing the organizational skills involved in following word forming instructions during the MIT "Umbrella Project." Work done under Professor Nora Ayanian ### Research Assistant/Programmer @ Research Center for Virtual Environments and Behavior Jan 2012 – Jan 2013 UCSB ReCVEB uses virtual reality to develop various psychological studies on behavior. At ReCVEB, I worked with Phd students in the Psychology department to develop studies researchers had designed. One of the larger studies I worked on was the "Fishing Study" designed by Jessica Cornick, in which an avatar would race the subject in turning a crank. In this study, I used 3DS max to generate objects, and the Vizard VR software toolkit to create a virtual world, animate an avatar, and collect data from the subject. I used the same VR toolkit for many experiments and wrote them in Python. ### Software Engineering Intern @ Karl Storz Imaging Jan 2013 – Jan 2013 Karl Storz produces and sells medical instruments and devices. I worked on the OR1 team, migrating and improving testing code for the endoscopic cameras in my department. Tests were written in Java. ### Software Development Intern @ SmartReceipt Jan 2013 – Jan 2013 Smart Receipt is a marketing solutions company that uses receipts as opportunities to create personalized marketing for customers. I primarily worked on writing and editing parsers for receipts from each company that is a customer of Smart Receipt. I also worked on a documentation project, noting commonly used variables, etc throughout the entire application in reference to receipts and receipt parsing. Most work was done in Python. ### Software Development Intern @ Procore Technologies Jan 2011 – Jan 2012 Procore is a cloud-based construction management company. At Procore, I worked with Ruby on Rails to add to various features throughout the application, from minor UI changes to larger feature additions such as implementing photo upload options. I also worked on CSS and HTML throughout the front end side of development. ## Education ### MS Computer Science in Intelligent Robotics University of Southern California Jan 2013 – Jan 2014 ### Bachelor of Science (B.S.) in Computer Science UC Santa Barbara Jan 2009 – Jan 2013 ## Contact & Social - LinkedIn: https://linkedin.com/in/kristen-morse-45066766 --- Source: https://flows.cv/kristenmorse JSON Resume: https://flows.cv/kristenmorse/resume.json Last updated: 2026-03-22