# Kyle Kochanek > Senior Product Designer | Design Systems · Prototyping in Code · AI-Augmented Workflows Location: Dayton, Ohio, United States Profile: https://flows.cv/kylekochanek As a Senior Product Designer at BreakLine Education, I bring over 16 years of experience in design, with expertise in design systems, design tokens, and product road mapping. My work focuses on bridging the gap between design and engineering by building systems, tooling, and shared languages that align cross-functional teams and streamline collaboration. At BreakLine Education, I contribute to creating impactful design solutions that support the organization's goals. Having developed robust component libraries, comprehensive design documentation, and scalable design systems in previous roles, I excel at fostering alignment across teams, improving design consistency, and enhancing operational efficiency. My approach emphasizes accessibility, design governance, and prototyping to deliver seamless user experiences and drive organizational success. ## Work Experience ### Senior Product Designer @ BreakLine Education Jan 2025 – Jan 2026 • Sole designer on a full platform redesign, partnering directly with product, engineering, and leadership • Authored the product transformation vision and phased roadmap targeting 3-5x participant scalability • Led UX research: concept validation interviews that directly shaped match transparency and new platform features • Designed end-to-end application flow including multi-step form, review screen, invitation system, and all UX copy • Built foundational design system in Figma with coded React component counterparts • Built two Figma plugins to bridge design and codebase (component linting + AI agent management on canvas) and established design-to-code sync workflows • Designed BreakLine's internal browser plugin, giving outreach and admissions teams direct access to platform data during workflows • Prototyped features in React to validate UX decisions before engineering sprints • Built AI-augmented design workflows using Claude for research synthesis, ticket creation, and enforcing the UX tone guidelines I authored ### Lead Designer @ Whatabout Jan 2024 – Jan 2025 • First designer on a recommendation/discovery app, building the product design foundation from zero • Created the design system, established patterns, and set the visual direction • Partnered closely with engineering to ship at speed while maintaining design quality ### Lead Product Designer @ PokerAtlas Jan 2023 – Jan 2024 • Unblocked a stalled product launch by prototyping key features for leadership alignment, then roadmapping and shipping TableCaptain 2 on deadline • Created Riker, an accessible design system with a buildable component library that reduced implementation ambiguity for engineering • 70% improvement in design consistency across analytics dashboards through Figma overhaul and design token adoption • 35% reduction in conceptual revisions through design token-driven workflow and shared review cadence • 25% reduction in communication errors via comprehensive design documentation and interaction specs • Dual role as Lead PM and Lead Designer, coordinating product roadmap with cross-functional delivery • Designed complex data-dense interfaces: player analytics, tournament brackets, venue dashboards, and search/filter systems ### Designer @ Self Employed Jan 2008 – Jan 2024 | Remote • Built Figma plugins for teams and publicly, including Lazy Export batch export tool (2K+ downloads) • Built Sketch Weaver, a design-to-code utility bridging design files and production code • Designed all app interfaces for an engineering publisher's Android reference book, building the companion app used as GitHub source material for legacy Android systems • Specialized in zero-to-one product phases: foundational design systems, complex UX, and tooling for clients across fintech, government, music, and social networking • Prototyped and built responsive web interfaces in React, improving user engagement by 30% through A/B testing • Built LLM-powered design tools and workflow automation as open-source projects • Evolved across every major tool shift from Flash through Sketch to Figma and modern frontend ### Principal Product Designer @ Roadpass Digital Jan 2022 – Jan 2023 | Remote • Built Bonfire, a white-label design system across 5 platforms (React, React Native, WordPress, Rails, Admin), driving 64% adoption through developer workshops, documentation, and collaborative governance • Contributed to $143K in annual savings ($54.6K design, $88.4K engineering) through shared component system and cross-functional alignment • Built 14 atomized, composable components with engineers across multiple tech stacks, reducing project completion time by 30% • Led accessibility initiative that reduced issues from 500K+ to under 100 across all five platforms over 12 months • Reduced design turnaround by 25% through shared libraries across 5 business lines ### Senior Product Designer @ Roadpass Digital Jan 2018 – Jan 2022 | Remote • Core contributor to platform growth from 600K to 2M+ MAU through UX-driven improvements across web and mobile • Contributed to growing Roadtrippers Plus subscriptions from $0 to $9M in annual recurring revenue • Redesigned onboarding flow, achieving 12% increase in subscriptions and 80% completion rate through A/B testing and iterative research • Partnered with Android engineering team on platform-specific UI, driving 15% engagement increase over 6 months • Built and managed shared design libraries across 5 business lines, improving design turnaround by 25% • Navigated complex acquisition transition (Roadtrippers acquired by Roadpass), helping rebuild the design team and re-establish cross-functional workflows • Designed search/discovery UX, map interactions, trip planning interfaces, and POI detail views ### Senior Product Designer @ Momentum, Inc. Jan 2016 – Jan 2018 | Dayton Metropolitan Area • Led interactive design for major venues including Cincinnati Bengals Stadium: large-scale touchscreens, AR projection systems, and digital wayfinding • Built kiosk and wayfinding systems for University of Kentucky and Wright State University, achieving 99% system uptime post-launch • Created motion design and hand-drawn animations for public installations, including the Ohio State Fair informational kiosk • Pioneered company-wide Figma adoption, leading workshops for designers and developers • Coordinated cross-functional teams of 5-6 across interactive projects averaging 500+ billable hours, integrating physical and digital design elements • Reduced resource waste by 15% over 6 months through modular design components and iterative prototyping ### Art Director @ Global humanitarian non-profit Jan 2014 – Jan 2015 • Optimized donor payment mechanisms through UX research and design strategies, resulting in a 300% surge in donor revenue, reaching an approximate $3 million. • Doubled email campaign engagement rates through strategic redesign of donor communication journeys and optimization of conversion funnels. • Introduced and implemented Sketch App as the primary design tool, enabling the creation of more refined digital experiences and streamlined workflow processes. • Implemented cross-platform content strategies leading to improved audience engagement and brand recall by 25%. ### Graphic Designer @ Harris Corporation Jan 2014 – Jan 2014 | Lynchburg, Virginia Area ### Graphic Designer @ PRESIDIO STUDIOS Jan 2012 – Jan 2014 | West Virginia, United States ## Contact & Social - LinkedIn: https://linkedin.com/in/kylekochanek - Portfolio: https://www.kocheck.dev --- Source: https://flows.cv/kylekochanek JSON Resume: https://flows.cv/kylekochanek/resume.json Last updated: 2026-04-16