# Kyle San > Software Engineer at Meta Location: Bellevue, Washington, United States Profile: https://flows.cv/kylesan ## Work Experience ### Software Engineer @ Meta Jan 2024 – Present ### Software Engineer II @ Flexport Jan 2023 – Jan 2023 ### Software Engineer II @ Carta Jan 2022 – Jan 2023 Backend engineer for cap table service ### Software Engineer @ Microsoft Jan 2020 – Jan 2022 Software engineer on Mixed Reality team ### Software Engineer @ Pinscreen Jan 2018 – Jan 2019 Software engineer for AI-driven virtual avatars ### Software Developer Intern @ Oculus VR Jan 2016 – Jan 2016 Software Developer Intern working on Oculus title Dead and Buried - Designed and programmed dynamic spectator camera in Dead and Buried for E3 - Added Quickdraw game mode and support for drop in/out gameplay - Provided support where needed by polishing gameplay, fixing bugs, and working on backend tools ### Software Development Intern @ Oculus VR Jan 2015 – Jan 2015 Software Developer Intern working on Oculus title Dead and Buried - Worked in fast-paced, dynamic environment to complete Dead and Buried for Oculus Connect 2 conference - Implemented gesture detection for Oculus Touch motion controllers in Unity - Programmed procedural animations based on controller input ## Education ### Computer Science University of Southern California ## Contact & Social - LinkedIn: https://linkedin.com/in/kylesan --- Source: https://flows.cv/kylesan JSON Resume: https://flows.cv/kylesan/resume.json Last updated: 2026-03-29