# Kyle Xu > Product Designer @ Dify | HCI @ University of Michigan | Vibe Designer | AI Workflow System | Healthcare Gamification | 0 to 1 | AI | Startup Expert Location: Menlo Park, California, United States Profile: https://flows.cv/kylexu https://www.kylexu.art/ Playful, detail-oriented product designer passionate about creating delightful mobile experiences at scale. I bring deep expertise in gamification, AI-integrated interfaces, and health tech, delivering end-to-end solutions that balance user joy with product impact. ## Work Experience ### Lead Product Designer @ Dify Jan 2026 – Present | Menlo Park, CA ### UX Designer @ ChatSlide Jan 2025 – Jan 2026 Designed AI-assisted workflows that transform complex, data-heavy sources into structured workspace content, including slides, infographics, charts, and videos. Worked on an AI Agent that guides users from research and source selection through layout, theming, and final content generation, enabling an end-to-end creation experience. Focused on professional training use cases across healthcare, coaching, and consulting, improving clarity and efficiency in information-to-presentation workflows. ### Founding Product Designer @ Curio Digital Therapeutics Inc. Jan 2024 – Jan 2025 - Spearheaded the design and successful FDA clearance of MamaLift and MenoLift, digital health tools supporting perinatal and menopausal mental health. - Owned end-to-end UX across onboarding, modular CBT content, gamification, and AI-pow ered personalization. Established scalable design systems and information architecture. - Designed and launched the “Achievement Garden,” a gamified engagement framework featuring 100+ original visual assets, driving measurable improvements in user retention. - Served as a cross-functional bridge across design, engineering, clinical, and leadership teams, delivering research-backed AI insights through UI/UX designs, PRDs and SOPs. ### Lead Product Designer @ MutuaVox Jan 2024 – Jan 2024 - Directed redesign of an AI-powered video editing interface for marketers and podcasters, improving usability and content flow. - Defined and scaled the multimodal conversational UI workflows integrated with generative AI worflows, guiding the product team toward innovative interaction models. - Led UI/UX decision-making across multiple content modalities, ensuring scalability for diverse user goals. ### Product Designer (AI Specialist) @ Infloww Jan 2024 – Jan 2024 - Designed and deployed AI chat assistant MVP, achieving 91% user satisfaction. Led design of payment and mass messaging tools that saved 37 minutes per customer. - Collaborated with prompt engineers to iteratively test, revise, and implement prompts—balancing UX flow and LLM constraints in conversion-critical scenarios. - Conducted user interviews and UX audits to align AI features with real-world sales and onboarding use cases. - Balanced UX/UI with the constraints of our base LLM model to improve interaction performance and support customer workflows in conversion-critical scenarios. ### Product Designer @ HeyGen Jan 2023 – Jan 2023 | Los Angeles Metropolitan Area - Re-architected video editor feature with updated UI component library, increasing engagement by 32.1% and task completion by 24.3%. - Led 0→1 MVP design of mobile iOS app focused on avatar creation and management, completed within a 3-week sprint. - Conducted 10+ user interviews and coordinated 6 internal eval rounds to iterate AI workflows ### UX Researcher @ COIL Connect for Virtual Exchange Jan 2023 – Jan 2023 | Brooklyn, New York, United States - Executed comprehensive user research through 6 interviews and 52 surveys targeting higher education institutions, yielding 7 pivotal insights into the platform's virtual exchange experience. - Conducted a thorough competitor analysis of 12 players, coupled with heuristic evaluations involving 7 key stakeholders and professionals, pinpointing critical experience gaps. - Championed the recruitment and direction of 6 usability tests with global participants from the virtual exchange program for enhanced user experience analysis. ### UX Strategy Designer @ Capital Area District Libraries Jan 2022 – Jan 2022 | Lansing, Michigan, United States - Redesigned the offline-to-online information collection process, achieving a significant 34% increase in data points captured. - Facilitated a focus group with 6 stakeholders and conducted field interviews with 23 Lansing citizens, gathering valuable insights into pain points of the existing information system. - Pioneered innovative solutions against digital illiteracy by leveraging urban amenities, which boosted participation from senior communities by an impressive 70%. Compensation: $1000 ### User Researcher @ Fred A. and Barbara M. Erb Family Foundation Jan 2022 – Jan 2022 | Detroit Metropolitan Area - Overhauled the internal document structure, workflow, and archiving technology, resulting in a 40% boost in document processing efficiency with the project manager. - Engaged in comprehensive research by interviewing 6 stakeholders, surveying 18 participants, and leading organization-wide information workshops to pinpoint inefficiencies in the current information processing system with regular presentation sessions. - Devised a strategic 9-month organizational transformation roadmap to guide and streamline future changes. ### User Experience Designer @ Eaton Jan 2022 – Jan 2022 | Shanghai, China - Led end-to-end design of an IoT configuration tool for global airport clients, increasing operational efficiency by 49.7% and reducing error rates by 36.8% in usability tests. - Improved UI consistency by updating 14 component variants and enhancing the internal style guide using Eaton’s design system. - Led cross-functional workshops and A/B testing with engineering, business, and marketing teams to align product strategy with user needs, resulting in a 28% sales boost ### Designer Cofounder @ ColdMe Jan 2021 – Jan 2021 | Hangzhou, Zhejiang, China • Conducted participatory research, interviews, and stakeholder workshops among the founders and customers with a service blueprint mapped out for future business. • Designed & tested the end-to-end experience a mobile prototype that integrated the start-up’s social and commercial services. ### UX Designer @ Xi'an University of Architecture and Technology (XAUAT) Jan 2021 – Jan 2021 | Xi'an, Shaanxi, China • Integrated mobile app, installation, event planning, and branding in the renovation of the Muslim Quarter in Xi'an City. • Designed and implemented a WeChat-mini program-based app that encourages public participation and administered its implementation. ### Teaching Assistant @ HIL architects Jan 2019 – Jan 2020 | Shenzhen, Guangdong, China - Gained familiarity with virtual and physical models to build architectures and assisted in the teaching of the workshop - Acquired proficiency in 3D modeling software like Sketchup and Rhino, and 3D renderer including Enscape, VRay and UE4 - Conducted field investigation to understand local architectural forms and formats, interviewed local people of villages in the city of Shenzhen, to determine design objectives and research direction ## Education ### Master of Science - MS in Human Computer Interaction University of Michigan ### Bachelor of Architecture - BArch in Architecture and Urban Design Xi'an University of Architecture and Technology (XAUAT) ### Hangzhou High School ## Contact & Social - LinkedIn: https://linkedin.com/in/kyle-xu-a111161a4 --- Source: https://flows.cv/kylexu JSON Resume: https://flows.cv/kylexu/resume.json Last updated: 2026-04-08