Former Product Designer at Audible, Twitch
2025 — 2025
I was part of the Apps and Engagement team where we explored features to enhance listener interaction with audiobook content.
• Conducted user research on supplemental content concepts for both fiction and non-fiction audiobooks.
• Explored workflows help creators find the best voice-content fit for their audiobook from a library of AI-generated voices.
2021 — 2023
I worked on the Creator team where we built useful tools for streamers, supporting both live and non-live workflows.
• Redesigned Creator Analytics to help streamers understand their audience and grow their channels.
• Built asset management tools enabling streamers to manage and customize channel content.
2018 — 2021
San Francisco Bay Area
2015 — 2018
Redwood City, CA
My team built a 0-to-1 game-recording app to help competitive gamers review and analyze their gameplay.
• Worked with product to conduct user research and concept testing to validate and inform product direction.
• Designed timeline markers for integrated games enabling gamers to quickly find and review important in-game events.
2014 — 2014
Las Vegas, NV
University of California, Riverside