Remorph developed XR infotainment solutions for autonomous vehicles, innovating immersive in-car experiences.
In an emerging market for XR-driven mobility experiences, adoption was hindered by user discomfort and lack of compelling content. I tackled this by designing an optimized VR engine and leading business development efforts.
• Developed a VR engine that reduced motion sickness by 50%, securing a tech patent.
• Grew open beta adoption to 2,000 MAUs, demonstrating strong early traction.
• Secured 6 enterprise contracts in 6 months, working with cross-functional teams, and business owners, raising fundings to scale development.
• Started from sole founder, grew and managed the teams up to 9 in 1 year