# Linh Hoang > Artist & Designer Location: San Francisco, California, United States Profile: https://flows.cv/linhhoang I am a human-centered UI/UX software product designer passionate about the climate and environment and deep diving into finding solutions. I have experience in B2B enterprise level web applications for machine-learning, AI, and micromobility operations. I also have experience in B2C mobile apps in healthtech with the ability to design for low-tech populations such as senior aged patients. Regardless of the project, my work is always driven by the user’s experience. I specialize in end-to-end design from product ideation to high fidelity screens. Using qualitative and quantitative data and direct hands on experience, I tackle problems from multiples angles to create a variety of solutions. With my experience in visual and motion design, I can deliver designs for a full product. ## Work Experience ### Founder @ linh x living Jan 2024 – Present ### Head of Design @ Eristem Jan 2024 – Present ### Consulting Product Designer @ Opkit Jan 2023 – Jan 2024 | New City, New York, United States Opkit uses AI to automate routine phone calls for medical practices, telehealth companies, and other leading healthcare provider organizations. I worked closely with the CEO to guide product development and designed an MVP platform to initiate and review call tasks. ### Climatebase Fellow @ Climatebase Jan 2024 – Jan 2024 Participating in Cohort 5 of the Climatebase Fellowship, the climate career accelerator. ### Sr. Product Designer (Operational Efficiency) @ Bird Jan 2022 – Jan 2023 | San Francisco, California, United States Research, develop, & design a new mobile system for vehicle deployment focused on standardizing & optimizing market supply according to real time demand signals from Zoba while adhering to city regulations. Create Market Manager, a new internal web product from the ground up to help general managers and operations associates monitor assigned markets and collaborate with local partners. Interview and collaborate with internal stakeholders and external users to develop product solutions. Design flows and interactions that are intuitively simple for riders, fleet managers, and internal ops teams. Collaborate with product, data and engineering to ensure design intent is realized across apps, web, and more ### Mobile Product Designer @ Propeller Health Jan 2018 – Jan 2022 | San Francisco, California Illustrate and communicate complex design solutions across uses cases by creating process flows, wireframes, prototypes, and high fidelity mock-ups Collaborate with Product Directors and managers on developing new features to increase retention and usability Work closely with other product managers, developers, and other stakeholders across 3 squads to create solutions for domestic and international markets and clients including Novartis, AstraZeneca, Express Scripts etc. Work with fellow designers to develop visual styles, consistent product experience, and advocates for design thinking at an organization level. Create test plans and conduct both in-person and online user testing with wireframes and high fidelity prototypes. Use data collected from research, user testing and market analysis to create user-centric designs ### UI/UX Designer @ Hive (subsidiary of Castle Global) Jan 2017 – Jan 2018 | San Francisco Bay Area Developed web tools for data scientists and client success teams to conduct machine learning projects for large enterprise clients such as Nvidia, NBC, Nauto and more. Designed web tools such as billing systems to allow non-enterprise customer to create self-service machine learning projects. Designed gamification features for tasks site to increase the number of active moderators and quality of completed tasks. Collaborated with Business team to develop interactive dashboards for industry conventions to demo case studies. ### UI/UX Designer @ Castle Global, Inc. Jan 2017 – Jan 2018 | San Francisco Bay Area - Developed the information architecture and visual design of the MVP, laying the groundwork for the rest of the product development. - Designed consumer product features such as order history and reviews for iOS/Android from wireframes and product specs. Delivered finished assets and screens and collaborate with developers to implement features. - Recruited, screened, and scheduled applicants for two rounds of user testing. Wrote the script and questions, conducted interviews, supervised another coworker, compiled answers, and identified key findings (can you be more specific here like pain points, user goals, etc) - Collaborated with writer to develop holiday marketing campaigns, and copy. Designed Black Friday, Cyber Monday, and Christmas email blasts using Illustrator, Sketch, and Mailchimp. - Worked in collaboration with the Seller team to develop the marketing site, shipping, and CSV upload tools. ### Designer @ Virtually Live Jan 2016 – Jan 2017 | San Francisco - Worked with the creative director to create explorations of VR UX for live events using Illustrator, Photoshop, and Unity. - Directed, filmed, and edited marketing videos using in-app footage and mixed reality with Premiere Pro. Created motion graphics using After Effects. - Collaborated with the Formula E marketing team to design 3D proposals of booths for publicity events using Google Sketchup. - In conjunction with the Creative Director, developed the voice and tone of the brand. ### Motion Designer III @ GuideSpark Jan 2014 – Jan 2016 | Menlo Park, CA - Create informational videos for employee training for topics ranging from financial investments, retirement, healthcare and more. - Following client brand guidelines, I develop storyboards, illustrate assets, animate characters and text to visually communicate the information in an engaging way. - Collaborate with writers, customer service managers, and quality control to ensure adherence to client guidelines as well as accuracy and clarity of complex topics. ### Production Illustrator @ Multimedia Games Jan 2013 – Jan 2014 | Austin, TX - Lead Artist on 5 games (Canary Diamonds, Ice Opals, Smokin' Hot Diamonds, Live it Up Diamond Bingo, Electric Diamond). Designed styles according to industry trends. Created assets such as UI buttons and frames, symbols, backgrounds, font strips, animation and motion graphics, in-game advertisements, particle effects, logos and type treatments. - Handled file organization in Perforce, labeled files according to naming conventions and templates, worked with engineers to build and optimize games. - Received and fixed bugs in JIRA from QA. - Technical Artist on above 5 games and 3 additional games (Crystal Jackpot Queen of the Desert, Arriba, High Rollin' Progressive). Transfer art assets to a new platform, created and converted specific UI assets as needed, recreated particle effects in Particle Illusion. Worked with engineers to finalize games in Mforce platform. - Production Artist on 1 game (Jackpot Fire). Created art assets according to art design by lead artist and prepared files for uploading to machines. Created animations for use in game celebrations. ### Game Artist and Designer @ Freelance Jan 2012 – Jan 2013 Conceptualized ideas, defined styles, designed gameplay, and created art and assets such as symbols, UI, fonts, .png strip animations for revisions of classic games such as Minesweeper and Tetris. ### Art Model @ Bay Area Model Guild Jan 2012 – Jan 2013 | San Francisco Bay Area Anatomical and gestural reference for artists. ### Graphic Artist @ ooShirts Jan 2011 – Jan 2012 | Berkeley, CA Graphic artist- created graphics for use in shirt designs, web banners, and marketing materials. Artwork support- assisted customers and the artwork department in standardizing images for printing. ### Marketing and Promotions @ VEAM Jan 2012 – Jan 2012 | Santa Clara, CA Marketing, promotions, and advertisement- created marketing and promotional strategies, logos and wrote up advertising literature. Directly marketed services to attendees at SXSW and independent producers. Executive assistant- scheduled travel, event itinerary and appointments, communicated with clients through email and phone, distributed and managed marketing materials. Assisted the CEO in any other activity. Client recruiting- online and in-person recruitment of independent content creators and distributors. Social media manager- created and managed Facebook and Twitter accounts. Graphic designer- created, converted, and altered client graphics to for mobile formats such as splash pages and app icons. Intern management- helped interview, train, manage and oversee interns at SXSW. Participated in meetings with CEOs for business strategy and development. ### Marketing and Promotions Intern @ Crystal Clear Pictures Jan 2011 – Jan 2011 | San Francisco, CA Marketing and promotions- direct promotion of the film 'Empire of Silver' at events, Graphic designer- Created company business card and logo and marketing and promotional displays. Executive assistant- Assisted the managing and film director with tasks such as setting up displays, training volunteers, handling media requests, collecting information, set up and break down of events etc. ### Volunteer, Certified Counselor @ Asian Women's Shelter Jan 2010 – Jan 2010 | San Francisco, CA House volunteer Trained domestic violence counselor ### Dental Assistant Intern @ Binh Cong Nguyen DDS Jan 2007 – Jan 2008 | Garden Grove, CA Dental Assistant- Assisted the dentist in procedures ranging from examinations to wisdom tooth extraction. Prepped and cleaned dental stations for patients. Cleaned and sterilized dental tools and stocked dental supplies. Prepped patients for procedures. Office Assistant- Data entry, and filed medical records Receptionist- Received patients and scheduled appointments ## Education ### Bachelor of Arts (B.A.) in Practice of Art University of California, Berkeley Jan 2008 – Jan 2011 ### Character Animation Animation Mentor Jan 2011 – Jan 2012 ### Climatebase Jan 2024 – Jan 2034 ## Contact & Social - LinkedIn: https://linkedin.com/in/linhphoang - Portfolio: http://linhphoang.com --- Source: https://flows.cv/linhhoang JSON Resume: https://flows.cv/linhhoang/resume.json Last updated: 2026-03-25