# Lisa Revelli > CEO, Founder, Sr. Product Manager | AI, User Research, Product Development Location: Larkspur, California, United States Profile: https://flows.cv/lisarevelli “One of the greatest pains to human nature is the pain of a new idea” – Walter Baghot Product Designer with Human Computing Interface specialization, prototyping, UI/UX design, development, and production within high-profile software and animation studios. Skilled in coaching and collaborating with multi-disciplinary development teams to achieve production milestones and design-related deliverables. Instrumental in streamlining and improving processes, strategizing the trajectory of key initiatives, and crafting engaging VR experiences. Committed thought partner on emerging technologies and driving design evolution. ## Work Experience ### Sr. Product Designer, Founder @ Guardian Airwaves LLC Jan 2017 – Present | San Francisco Bay Area Currently developing an AI-driven adaptive learning platform (ITZ - In The Zone) to transform special education for learners with ADHD, 2E Autism, and other neuro-divergent profiles. ITZ is a multi-modal platform combining computer vision, agentic AI, and conversational AI avatars to meet learners where they are. As a parent of 3 neurodiverse teens, the capabilities are finally here to bridge the gaps. My professional long-term vision is to be fluent in AI systems, and instill an unwavering commitment to safe, human-centered innovation. When I first founded Guardian Airwaves LLC, I contributed significantly to the development of cutting-edge training solutions for emergency responders. My focus was on creating VR simulations that transformed the learning experience for first responders. Additionally, I established partnerships with key organizations to enhance the effectiveness of our training programs, ensuring they met industry standards and needs. ### RLHF / Prompt Engineering - Reviewer & Content Contributor @ SoundCommerce formerly Outlier AI Jan 2024 – Jan 2025 | Remote • Reviewed and contributed to Speech RLHF using set dimensions for AI chatbot training at SoundCommerce formerly Outlier AI. • Evaluated responses from two models based on given dimensions for ratings to enhance AI chatbot performance. • Collaborated remotely with team members to ensure the quality and accuracy of AI chatbot responses. ### User Experience Researcher, UX/UI Designer @ Duke Energy Corporation via Pyramid Consulting Jan 2022 – Jan 2023 | Remote Level 3 Incident Event Reporting tool – Replaced internal legacy tool iGrid Visualization - Designed interactive mapping of energy circuits, substations, and energy capacities with a focus on accessibility – color-blindness • User research of internal engineers – contextual interviews, journey maps, A/B testing, quantitative surveys, personas, affinity diagrams • User Experience Design using Miro tool, User Interface Design using Figma • Worked collaboratively with Information Architect and Engineers ### Contract Designer @ Digital Forest Studios Jan 2012 – Jan 2017 | San Francisco Bay Area • IANA – Developed original concept & wireframes for a self-reporting mobile app for teens with prescribed drugs • Go Slow – Designed features & interactions for a social mobile app to create new ties, maintaining old ties with suggested activities, a diary feature • UX/UI Designer for Virtual Reality Portal - Marin County Library • Website design & production - Mill Valley Outdoor Art Club, The JB Piano Company, All Ohana, Dr. Sara Gordon • Vanguard Properties - Design & print production of "History of the Ritz Carlton" booklet • Musica Marin - Design & print production of monthly booklets ### Director Of Production @ Passion Voice Jan 2013 – Jan 2015 | San Rafael, CA “Heartbreak to Heaven” – film project about a young group of people saving children from a life of prostitution in the favelas of Brazil. • Executed Indiegogo crowdfunding campaign which surpassed its goal by 20% • Created & published graphic visuals for video, print, and website • Edited & cataloged 400 hours of footage, Portuguese -> English translation • Wrote copy and publicized news and events on social media ### English Language Tutor @ Independent Consultant Jan 2009 – Jan 2012 | Desenzano del Garda, Lombardy, Italy Tutored Italian national professionals to be proficient in English ### 3D Computer Graphics Instructor @ Cañada College Jan 2007 – Jan 2008 | San Mateo, California, United States • Taught environmental 3D modeling, texturing, lighting using Maya • Developed course curriculum ### Production Manager @ InHance Digital Jan 2003 – Jan 2004 | San Jose, California, United States Future Combat Systems (FCS) Army-Boeing computer simulation for weaponry and unmanned surveillance drones • Managed production: set milestones, organized digital assets libraries, hired production support team members, secured deliverables • Created necessary graphic assets ### Technical Director @ ESC Entertainment - Matrix Revolution Jan 2002 – Jan 2003 | Alameda, California, United States • 3D Match Lighting on CGI scenes to match live-action composites • Particle effects for explosion, inferno, missile ### MFA Advisor, Instructor @ Academy of Art University Jan 2001 – Jan 2002 | San Francisco, California, United States • MFA Advisor- Mentorship, Independent Project Support • Instructor - Advanced 3D solid surface modeling, Environmental Modeling ### Technical Director @ Pixar Animation Studios Jan 1997 – Jan 2001 | Pt. Richmond, CA • Lighting, depth of field for Academy Award winning “Geri's Games”. • Digital painter for 'shoebox' test for “Monsters, Inc.” • Managed IMAX Pixar’s classic animated short films ### Lead Designer @ Stormfront Studios Jan 2000 – Jan 2001 | San Rafael, California, United States "Blood Wake" – Water simulation battle game for 1st Gen Xbox platform • Researched and designed environments, architecture, boat visual identities, and game power-ups • Contributed to 3D asset library ### Lead Graphics Designer @ Gavelnet.com Jan 1999 – Jan 2000 | San Francisco, California, United States • Designed style sheets, created Header Graphics, GIFs • Cross-function communication between art department and programmers • Designed print ads for publications - New York Times, Art News ## Education ### Professional Certificate in Product Management for Engineers Cornell University ### Professional Certificate in Human Computing Interface Cornell University ### Professional Certificate in Data Analytics Google Professional Program ### Psychology in Game Design GDC Masterclass ### Certificate in Machine Learning from Theory to Modeling Python AI Camp ### Social Computing Stanford University School of Engineering ### Bachelor of Science (B.S.) Industrial Design in Industrial and Product Design ArtCenter College of Design ### B.A. in Marketing University of Hawaii at Manoa ### MRII Award in Market Research - Design and Questionnaire The University of Georgia ### Certificate in Emergency Medical Response College of Marin ### ArtCenter College of Design ### Bachelor of Science - BS in Industrial and Product Design ArtCenter College of Design ## Contact & Social - LinkedIn: https://linkedin.com/in/lisa-revelli-productdesigner --- Source: https://flows.cv/lisarevelli JSON Resume: https://flows.cv/lisarevelli/resume.json Last updated: 2026-04-13