# Li Zhang > Generative AI =​> Agentic AI =​> Artificial General Intelligence Location: Sunnyvale, California, United States Profile: https://flows.cv/lizhang As a Staff Machine Learning Engineer at Adobe, I'm working on the frontier of large language models (LLMs)/vision-language models (VLMs) to power next-generation design applications. My current focus is on using reinforcement learning(RL) to enable single/multi-step reasoning and intelligent tool use in creative workflows. I have architected and built end-to-end systems for design content understanding, generation, variation, as well as multimodal embeddings. This includes building scalable data pipelines, orchestrating multi-node distributed training, evaluation based on both human heuristics and AI, applying RL-based post-training on massive datasets to advance the state of generative AI for creative design. I also initiated and prototyped a design agent/MCP platform that enables customers to create and share their own design agents/MCP/workflow, seamlessly bridging generative AI tooling contribution with real-world creative workflows. ## Work Experience ### Principal Engineer, RL & Simulation @ NVIDIA Jan 2026 – Present | Santa Clara County, CA ### Staff Machine Learning Scientist @ Adobe Jan 2021 – Jan 2026 | San Jose, CA Make design agents for EVERYONE GenAI multi-modality model design / training / evaluation Apply AGI for completely NEW user experience Cloud computing Distributed ML pipeline Sensei platform Reinforcement Learning for AIOps ### Senior Machine Learning Engineer @ Mercedes-Benz Research & Development North America, Inc. Jan 2018 – Jan 2022 | Sunnyvale, CA, USA Research on concepts and Implemented software for environment perception, sensor fusion, object detection, semantic segmentation, scene understanding. "Graph Learning VS Learning Graph Less Map Driving VS Mapless Driving" ### Software Engineer, advanced control @ FCA Fiat Chrysler Automobiles Jan 2017 – Jan 2018 | Auburn Hills, MI - Control development for V8 engine next generation using Machine Learning approach - Developed simulation tool for next generation cylinder deactivation technology - MDS transition optimization ### Research Assistant @ Clemson University Research Foundation Jan 2015 – Jan 2016 | 5 Research Dr, Greenville, SC 29607 • Autonomous vehicle guidance in 3D environment using MPC. • RC car lane keeping strategy based on yaw rate control. • Interaction between human driving vehicle and autonomous vehicle in V2V environment • Hybrid Rallycross concept car using motorcycle engine ### G-class Product Management @ Beijing Mercedes-Benz Sales Service Co. Ltd Jan 2014 – Jan 2015 | Beijing City, China - Technical support for 400 Mercedes-Benz dealers in China, including G500, G63 and G65 - Products innovation, designed product portfolio and off-road package targeting Chinese market ### Assistant Manager @ Daimler Trucks and Buses China Jan 2012 – Jan 2014 | Beijing City, China ### Software Programmer @ NetEase Jan 2008 – Jan 2011 | Beijing City, China • Developed and integrated Vehicle Simulation System for car racing game based on Nvidia PhysX Engine using C++. • Optimized 3D skeleton animation using GPU shader programming, improved efficiency by 70%. • Realized NPC path planning based on neural network. ## Education ### Master’s Degree in Mechanical Engineering Clemson University ### Master of Business Administration (M.B.A.) in Business Administration and Management, General University of International Business and Economics ### Bachelor’s Degree in Computer Software Engineering Beijing Jiaotong University ### Specialization in Deep Learning Coursera ### Nanodegree in Self-Driving Car Udacity ## Contact & Social - LinkedIn: https://linkedin.com/in/li-zhang-652bb7105 --- Source: https://flows.cv/lizhang JSON Resume: https://flows.cv/lizhang/resume.json Last updated: 2026-04-12