# Lorine C. > Product Designer at Peregrine Location: San Francisco Bay Area, United States Profile: https://flows.cv/lorinec Originally from France, I studied at a prestigious School of Graphic Arts, where I learned the strong foundation for a good designer, while achieving my technical degree in Typography. These years gave me a keen eye for typography, color, iconography, and information architecture. I started my career as a freelancer graphic & web designer, and followed this rich experience by joining an incredible and passionate team, in a small company, as an Art Director for mobile and tablet design. I had the opportunity to be heavily involved in complex projects for different clients on iOS, Android and Windows Phone. After that, I had the opportunity to realize my dream by moving in San Francisco in 2013, where I have since evolved as a Product Designer. With 14 years of experience in the field, I am confident enough to manage multiple projects simultaneously, and external designers when needed. I also have a good understanding of technical limitations behind my design decisions and have the ability to communicate those with the engineers. Which makes me a special asset for a small team. Working in a fast moving environments is for me the ideal routine, I have the ability to iterate quickly when necessary, and to refine as often as needed. I take pleasure in improving my own work on a daily basis, with a tireless can-do attitude. Curious by nature, I learned HTML & CSS by myself and this gave me a particular ease to work with and understand developers. ## Work Experience ### Product Designer @ Peregrine Jan 2022 – Present | San Francisco Bay Area Building software that lets public safety agencies integrate their data into one platform for real-time decisions. ### Product Designer @ Omni Labs, Inc. Jan 2020 – Jan 2020 | San Francisco Bay Area ### Product Designer @ Anaxi Jan 2018 – Jan 2019 | San Francisco Bay Area ✽ Joined the company at an early stage, as an in-house solo designer ✽ Helped craft and launch the iPhone MVP within the first 3 months ✽ Designed the entire product’s experience from scratch for both the iPhone and the web apps since the launch of version 1.0 and iterated on existing features after data analysis (e.g. Improved activation rate from 20% to 40%) ✽ Created UI libraries for the iPhone and web apps in order to speed up the hi-fi prototyping process ✽ Participated in product strategy along with the co-founders ✽ Handed off designs to remote developers by providing documented specs ✽ Created brand and marketing assets for launches and other critical communication needs ### UI/UX Designer @ TextMe, Inc. Jan 2013 – Jan 2018 | San Francisco, CA ✽ Joined the company as their first in-house designer, managed external resources (e.g. illustrators, video explainer agency) ✽ Managed TextMe’s visual identity to provide consistent guidelines, brand assets, and communications tools ✽ Prototyped product features with architecture maps, wireframes and sketched storyboards to communicate ideas to stakeholders ✽ Designed high-fidelity mockups of the user interface ✽ Designed cross-platform (iOS, Android, Web) user experiences on mobiles, tablets and desktop ✽ Delivered assets and guided engineering through the implementation of software projects ✽ Constantly iterated and improved TextMe’s app from release to release ✽ Actively involved in defining product strategy ✽ Apps — TextMe Up, TextMe, Top TopUp, Simkarma ✽ Platforms — iOS, Android, Web ✽ Devices — mobiles, tablets, desktop ### UI/UX Designer, Lead @ RedShift Jan 2012 – Jan 2013 | Paris, France ✽ Led design projects for mobile & tablets apps on iOS, Android, Windows Phone, Windows 8 ✽ Interacted directly with clients by attending kick-off meetings, as well as presentation of the work in progress and regular feedback sessions ✽ Produced architecture maps & wireframes to convey ideas to the developers and the clients Storyboarded the user’s flows ✽ Translated the client’s brand guidelines into a visual language for the UI ✽ Worked closely with Engineering to ensure a high-quality implementation ✽ Helped the Director of Design to lead junior designers — Notable clients: BNP Paribas, Grazia.fr, Les Restaurants du Guide Michelin, LeParisien.fr, Opéra National de Paris, Pages Jaunes, Taxis G7, & more… ### UI/UX Designer @ RedShift Jan 2010 – Jan 2012 | Paris Area, France ### Web designer @ Unknown Jan 2009 – Jan 2010 | Paris Area, France ✽ Designed and managed the development of the portfolio website + custom CMS for a photographers' agency. My role consisted in: — Understanding client’s needs and defining a scope for the project — Producing high-fidelity mockups — Closely collaborating with the developer to make sure the final result was precisely matching the specs — Managing the client’s feedback and out-of-scope requests along with the project ✽ Designed and integrated static websites (HTML & CSS) for various clients ✽ Helped a woodworking business to define its identity by designing a logotype that reflected the quality of their work ### Creative Intern @ LAFOURMI Jan 2008 – Jan 2009 | Paris Area, France [Part-time contract in parallel of Postgraduate training in Multimedia.] My role was to assist the Creative Director by creating visual concepts for websites and printed materials. Being the only designer with Motion Design skills at that time, most of the projects I worked on were Flash banners or short animations created with Adobe After Effects. This first professional experience allowed me to rapidly take on significant responsibilities and overview the profession at large. ## Education ### Two-year associate degree in Typography & Graphic Design École Estienne ### Postgraduate training in Multimedia EPSAA ## Contact & Social - LinkedIn: https://linkedin.com/in/lorine --- Source: https://flows.cv/lorinec JSON Resume: https://flows.cv/lorinec/resume.json Last updated: 2026-04-13