# Malcome Fein > Full-Stack Software Engineer at Study Together | ex-Software Engineer Instructor at FlatIron School Location: New York City Metropolitan Area, United States Profile: https://flows.cv/malcome Hi, I'm Malcome, a game development software engineer dedicated to crafting immersive and scalable gaming experiences. My expertise in networking, microservices architecture, and full-stack development, using technologies like C#, JavaScript, Python, Kubernetes, RESTful APIs, and frameworks like libGDX and React, enables me to create high-quality games. This foundation empowers me to design RESTful APIs for seamless game functionality and manage databases with eventual consistency for reliable data. I spent three years at the Flatiron School, graduating from its software engineering program in 2020 and later serving as a Technical Coach until March 2023, to master the skills needed to build better games, particularly in multiplayer games. During this time, I became proficient in coding languages like Python, JavaScript, and Ruby, as well as frontend frameworks like React and backend frameworks like Node.js. This experience enabled me to deploy microservices using containers and Kubernetes and implement UDP and TCP networking for fast, reliable multiplayer experiences. After leaving Flatiron School, I focused on backend game development, maintaining an educational game from the Global Learning XPRIZE and tutoring at Tutor.com, further honing my skills in creating robust, networked game systems that engage players worldwide. In mid-2015, I competed in the Global Learning XPRIZE. As Team Leader, I focused on building the team, designing game mechanics, and shaping the vision for an Android app to teach math, reading, and writing. In 2012, I attended Hofstra University, studying Biochemistry and Computer Science. In my free time, I explore blockchain technology, particularly Ethereum, enjoy attending hackathons, and you can usually find me at the gym, focusing on the main lifts (bench, deadlift, and squat). A fun fact: I competed in a powerlifting meet at the USA Powerlifting Murder Open in February 2022. ## Work Experience ### AI Engineering Apprentice, Flatiron School @ Flatiron School Jan 2026 – Present ### Full-Stack Software Engineer @ Study Together Jan 2025 – Present Built a Discord bot for a server with 800,000+ members. Integrated APIs for real-time data retrieval and dynamic responses to user inputs. Coded a robust permission management system, implementing try-catch error handling to prevent crashes when channels exceeded 500 permissions, automatically resetting to 100 prioritized role- and member-based permissions to maintain functionality. Enhanced WebSocket channel functionality by integrating a permission assignment feature for the channel role, enabling smooth screen-sharing and adding permission overflow protection. ### Full-Stack Development Tutor @ Tutor.com Jan 2024 – Present Guided students in mastering Internet fundamentals and web development technologies, including HTML, CSS, JavaScript, Java and PHP, fostering a strong foundation in front-end and back-end concepts. Provided hands-on support in debugging and troubleshooting web development projects, enabling students to resolve issues efficiently and enhance project functionality. Facilitated live pair programming sessions, deepening students’ understanding of coding principles and promoting collaborative problem-solving skills. ### Software Engineer Instructor @ Flatiron School Jan 2020 – Jan 2023 Led over 30 daily pair programming sessions, coaching students on full-stack development fundamentals in Ruby, JavaScript, and Python. Performed comprehensive code reviews across multiple technologies, including JavaScript, Ruby, Python, Flask, React, Sinatra, HTML, and CSS, ensuring adherence to best practices and enhancing code quality; provided in-depth guidance on Flask-SQLAlchemy for Flask and Active Record for Ruby on Rails. ### Technical Founder @ Omnipotence, LLC Jan 2015 – Jan 2017 Spearheaded the development of an Android educational game for the $15-million Global Learning XPRIZE, designing engaging mobile apps to enhance reading, writing, and arithmetic skills for children in developing nations. Led a cross-functional team of 8 through the full development lifecycle, from testing and QA to seamless deployment. Selected LibGDX, a Java game engine, and used Android Studio as the development platform. Recruited an artist and graphic designer to custom-draw characters, then used TexturePacker (GDX TexturePacker) to import them into the game and improve rendering performance. Drove the creation of interactive gameplay features, integrating educational content to improve literacy and numeracy outcomes and significantly advancing learning accessibility in underserved communities. ## Education ### AI Engineering Immersive (Experience Developer Track) Flatiron School Jan 2026 ### Software Engineering Flatiron School Jan 2018 – Jan 2019 ### Biochemistry and Computer Science Hofstra University Jan 2013 – Jan 2015 ### Associate's degree in Engineering Science SUNY Canton Jan 2011 – Jan 2013 ### Richard R Green High School of Teaching Jan 2007 – Jan 2011 ## Contact & Social - LinkedIn: https://linkedin.com/in/malcome-fein --- Source: https://flows.cv/malcome JSON Resume: https://flows.cv/malcome/resume.json Last updated: 2026-04-01