Provided expert design guidance for multiple unreleased PC and Xbox projects, fostering strong partnerships, internally championing partner visions, and shared subject-matter expertise in player controls. Delivered targeted feedback to drive gameplay improvements and player engagement, while also actively pursuing personal and team development.
• Directed creative alignment across partner studios and internal stakeholders, delivering targeted milestone feedback, annotated gameplay improvement videos, and combat tuning samples providing clarity and actionable insight.
• Built trust and fostered collaboration with external partners, earning a place in creative discussions and accelerating project momentum.
• Championed the partners’ product vision among internal Microsoft stakeholders, fostering cross-organizational support and confidence in their projects.
• Advocated for external partners to prioritize gameplay quality over content volume and developed/edited design related pre-production exit criteria to clarify expectations.
• Collaborated with production teams to track development milestones and deliver strategic feedback aligned with the game's core pillars, enhancing overall product appeal and player engagement over subsequent UR playtest scores.
• Partnered with User Research to design playtesting plans that clarified feature perception and guided adjustments to boost player engagement.