# Maria Feudo > Software Engineer Location: San Francisco, California, United States Profile: https://flows.cv/mariafeudo Experienced full-stack developer specializing in modern web and mobile development with expertise in JavaScript, Python, and cloud infrastructure. Currently contributing to a mobile coaching platform while recently leading end-to-end development of a startup application, making critical technology decisions that reduced codebase by 30% and built infrastructure to support 10x user growth. Core expertise: Frontend Development: React.js, React Native, TypeScript, JavaScript, component-based architecture Backend Systems: Python, FastAPI, Node.js, RESTful APIs, PostgreSQL, MongoDB Payment Integration: Stripe API, PCI-compliant systems, multiple payment methods Cloud & DevOps: DigitalOcean, Docker, CI/CD pipelines, automated deployment, quality assurance Additional Skills: Data Analysis, Systems Design, UX Design, Java Proven track record of delivering measurable results: 80% faster deployments, 60% improved API response times, 85% test coverage, and 75% reduction in deployment issues. Experience leading cross-functional teams on calendar and messaging functionality refactoring, vendor negotiations, and technical decision-making. UC Santa Cruz graduate (Summa Cum Laude) with 10+ completed projects in systems and user experience design. Currently seeking opportunities to leverage my full-stack expertise in building scalable, user-focused applications across web, mobile, and cloud platforms. ## Work Experience ### Software Engineer @ Stealth Startup Jan 2023 – Present I'm currently a Software Engineer at a stealth startup, I'm involved in the technical development of an emerging social platform for iOS and Android. My responsibilities are multifaceted and primarily involve: Architectural Decision-Making: Spearheading the architecture and development of key application components that lay the foundation for our product. Legacy Refinement: Tasked with the critical responsibility of identifying, refactoring, and optimizing legacy features to improve efficiency and user experience. Team Leadership: Overseeing a dedicated team of engineers, creating an environment that fosters innovation, collaboration, and high coding standards. Our technology stack comprises React Native and TypeScript among other modern development tools. I aim to leverage my experience to contribute to a product that has the potential to significantly impact its target market. ### Full Stack Engineer @ Mothertree Apothecary Jan 2022 – Present | San Francisco Bay Area - FullStack developer on an eCommerce site, built in React.js - Features include a cart/user authentication system, password encryption, and a back-end in MongoDB for user, product and order storage. -Designed user and product schemas to allow for responsive product and category pages, as well as a search filter spanning both product and categories, based on a dynamic tagging system. * Website is set to launch in December with 2022 with UI work now being worked on by the artist. * ### Data Processing & Research @ Evans Data Corporation Jan 2021 – Jan 2022 | Santa Cruz, California, United States -Wrote 10+ analytical reports on topics including software development, artificial intelligence, machine learning, and cloud computing -Programmed multiple surveys taken by over 5k developers in 10+ countries. -Generated queries in SPSS to create unique insights and developed templates to increase productivity by 25%. ### Game Systems Programmer ( C#, JavaScript, Unity) @ Mocha Magic Jan 2020 – Jan 2021 | Santa Cruz, California, United States -Primary systems design developer, developing over 5 unique systems, including an efficient real time querying. -Performed quality assurance testing which included integrating 3 weekly play testing into the development cycle, as well as documenting and assigning known bugs. -Directed testing on operating systems and subsequently filed and assigned 150+ bug reports. -Coordinated development across a team of 10+ programmers in order to meet weekly and monthly deadlines. -Programmed and implemented art assets with C# while continuously implementing 3 new features weekly. ## Education ### Bachelor of Arts - BA in Art & Design: Games and Playable Media University of California, Santa Cruz Jan 2019 – Jan 2021 ### Computer Science Santa Barbara City College Jan 2016 – Jan 2019 ## Contact & Social - LinkedIn: https://linkedin.com/in/mfeudo --- Source: https://flows.cv/mariafeudo JSON Resume: https://flows.cv/mariafeudo/resume.json Last updated: 2026-03-20