# Marianne Carmona > 🍿 Product Designer. Designing for Impact. Problem-First, Human-Centered, System-Savvy + Functional Humor :) Location: Santa Clara, California, United States Profile: https://flows.cv/mariannecarmona 👋 Hi, I’m Marianne—a Product Designer who thrives on solving complex problems with empathy, strategy, and AI-driven insights with solutions that actually move the needle. I specialize in modernizing legacy systems, optimizing workflows, and designing intuitive self-service experiences across mobile, desktop, and even TV platforms. Whether refining fraud prevention measures or launching new digital experiences, I combine user research, data, and design thinking to create solutions that drive real impact. With experience in research, facilitation, and hands-on design, I don’t just deliver screens—I bring clarity to ambiguity, align teams, and ensure that what we build makes a real impact. I’ve worked on: ✅ Modernizing legacy apps without disrupting workflows ✅ Strengthening fraud prevention & security measures ✅ Leading research & problem definition for high-stakes projects ✅ Driving self-service and AI-driven product design If your team is tackling a complex design challenge, let’s connect! What I Do Best: I lead design projects from discovery to launch, facilitating problem-definition workshops, AI-driven solutions, and usability research to ensure intuitive, high-performing experiences. I work hand-in-hand with engineers, stakeholders, and cross-functional teams to align business goals with user needs. Why Work With Me? Great design happens when teams trust each other and embrace discovery. I build strong relationships, guide teams through critical decision-making, and balance technical feasibility with user insights to craft meaningful solutions. Let’s connect to chat about AI, emerging tech, creative problem-solving... or cookies! 🍪 ## Work Experience ### Artist – Owner @ Tangy Design Studio Jan 2025 – Present | Santa Clara County, CA Tangy Design Studio is my watercolor portrait practice focused on expressive pet and animal portraits. Each piece is shaped through collaboration, understanding the animal’s personality and the story behind the commission. I also host Paint Your Pet workshops across the Bay Area, facilitating groups through a structured creative process. I guide participants step-by-step, adapt to different needs and skill levels, and create an environment where people feel comfortable exploring something new and completing a meaningful result. This practice strengthens my ability to facilitate groups, create clarity, and guide thoughtful experiences, skills I bring directly into my product design work. ### Owner @ Tangy Design Jan 2000 – Jan 2025 Tangy Design is my creative outlet and side business, where I design and craft original avian-inspired artwork across a variety of products. I traveled to expos in and outside the U.S. to showcase and sell my work, connecting with fellow bird enthusiasts and art lovers. Beyond my product line, I also create visual identity designs that help brands take flight. ### Product Designer @ Kohl's Jan 2017 – Jan 2025 | Milpitas Addressed inefficiencies in enterprise tools and mobile apps by leading teams in problem discovery and solution strategy. Championed a customer-centric culture, using storytelling to align stakeholders with customer and business goals. Led the modernization redesign of a legacy audit system, streamlining workflows and ensuring financial accuracy and compliance. • Spearheaded AI-powered authentication workflows, reducing account takeovers by 98% with a savings of $2.35M annually. • Collaborated with diverse teams across the organization on UX research and workshops to deliver impactful AI solutions. • Proactively identified opportunities and implemented initiatives to optimize processes, communication, and risk management. • Led the redesign of a self-service checkout workflow concept to enhance and improve user experience. ### Sr. Interaction Designer @ Samsung Electronics America Jan 2015 – Jan 2017 | Mountain View Resolved user experience inconsistencies across Android phone and tablet devices by defining clear user journeys, information architecture, and interactions. Enhanced the Samsung Plus mobile app's usability and engagement by creating intuitive UI flows and compelling visuals. • Designed user experiences for the Samsung Plus app, creating intuitive interactions for both mobile and tablet platforms. • Conducted usability studies, iterating designs based on user feedback. ### Sr. Visual Designer @ WD, a Western Digital company Jan 2013 – Jan 2015 | Mountain View Streamlined cloud-based file sharing across web, desktop, and mobile platforms by designing intuitive and efficient user interfaces. Facilitated seamless product development with effective collaboration to translate requirements into effective design solutions. • Created user interfaces for cloud-based platforms and mobile apps, collaborating closely with product owners and developers. • Delivered visually engaging designs that aligned with user needs. ### UI Designer @ TrickPlay, Inc Jan 2011 – Jan 2013 | Redwood City, CA At TrickPlay, I designed UI for TV-based applications and demo games, blending creativity with functionality. My role included everything from concept development to designing original game characters and gameplay interfaces—making digital experiences both visually compelling and user-friendly. ### UI Designer @ SeaChange International Jan 2009 – Jan 2010 I focused on designing intuitive interfaces for TV set-top boxes, translating complex systems into user-friendly experiences. I worked on prototyping and refining concepts for both high-level demos and production-ready products. ### Product Designer @ Microsoft Jan 2008 – Jan 2009 I worked with product management to modernize Microsoft’s social moderated site and developed header concepts for the Bing browser, improving both usability and brand cohesion. ### Creative Manager @ Fuze Media Jan 2007 – Jan 2008 Led the design of intuitive TV UI controls, ensuring seamless interactions across home media experiences. Collaborated with cross-functional teams and leveraged usability testing to refine and optimize interfaces. ### Information Architect - contract @ Vudu - Movies & TV Jan 2008 – Jan 2008 I developed information architecture for the Vudu website, focusing on content navigation and improving the user experience. ### Visual Designer @ Dun & Bradstreet Jan 2008 – Jan 2008 Contributed to the design system and modernization of dnbi.com, enhancing the site's visual identity and usability. ### Contractor UI Designer @ TiVo Jan 2006 – Jan 2007 I collaborated with research teams to analyze customer behavior and design television UIs that enhanced user experience and engagement. ### Manager, Interactive Design @ On Command Corp. Jan 2000 – Jan 2006 For over a decade, I led design projects from concept to launch, bridging the gap between design, programming, and business strategy. My role involved everything from UX/UI to team leadership, shaping interactive experiences that met both business goals and user needs. ## Education ### Psychology University of Nevada-Las Vegas ### Social Psychology North Dakota State University ## Contact & Social - LinkedIn: https://linkedin.com/in/marianne-carmona - Portfolio: https://mariannecarmona.my.canva.site/tangydesignstudio/ - Portfolio: https://mariannecarmona.my.canva.site/mariannecarmona/#home --- Source: https://flows.cv/mariannecarmona JSON Resume: https://flows.cv/mariannecarmona/resume.json Last updated: 2026-04-13